=>> Building games/tesseract build started at Sat Jan 24 05:21:20 EST 2026 port directory: /usr/ports/games/tesseract package name: tesseract-game-2014.05.12_4 building for: FreeBSD pkg.DaveG.ca 13.5-RELEASE-p7 FreeBSD 13.5-RELEASE-p7 1305000 amd64 maintained by: operator@myrechenzentrum.net Makefile datestamp: -rw-r--r-- 1 root wheel 2215 Oct 28 16:11 /usr/ports/games/tesseract/Makefile Ports top last git commit: 076a295eb33c Ports top unclean checkout: no Port dir last git commit: 87b7dfc276bd Port dir unclean checkout: no Poudriere version: poudriere-git-3.4.2 Host OSVERSION: 1500068 Jail OSVERSION: 1305000 Job Id: 16 ---Begin Environment--- SHELL=/bin/csh OSVERSION=1305000 UNAME_v=FreeBSD 13.5-RELEASE-p7 1305000 UNAME_r=13.5-RELEASE-p7 BLOCKSIZE=K MAIL=/var/mail/root MM_CHARSET=UTF-8 LANG=C.UTF-8 STATUS=1 HOME=/root PATH=/sbin:/bin:/usr/sbin:/usr/bin:/usr/local/sbin:/usr/local/bin:/root/bin MAKE_OBJDIR_CHECK_WRITABLE=0 LOCALBASE=/usr/local USER=root POUDRIERE_NAME=poudriere-git LIBEXECPREFIX=/usr/local/libexec/poudriere POUDRIERE_VERSION=3.4.2 MASTERMNT=/usr/local/poudriere/data/.m/freebsd_13_5_x64-HEAD-ALL/ref LC_COLLATE=C POUDRIERE_BUILD_TYPE=bulk PACKAGE_BUILDING=yes SAVED_TERM=tmux-256color OUTPUT_REDIRECTED_STDERR=4 OUTPUT_REDIRECTED=1 PWD=/usr/local/poudriere/data/.m/freebsd_13_5_x64-HEAD-ALL/16/.p OUTPUT_REDIRECTED_STDOUT=3 P_PORTS_FEATURES=FLAVORS SUBPACKAGES SELECTED_OPTIONS MASTERNAME=freebsd_13_5_x64-HEAD-ALL SCRIPTPREFIX=/usr/local/share/poudriere SCRIPTNAME=bulk.sh OLDPWD=/usr/local/poudriere/data/.m/freebsd_13_5_x64-HEAD-ALL/ref/.p/pool POUDRIERE_PKGNAME=poudriere-git-3.4.2 SCRIPTPATH=/usr/local/share/poudriere/bulk.sh POUDRIEREPATH=/usr/local/bin/poudriere ---End Environment--- ---Begin Poudriere Port Flags/Env--- PORT_FLAGS= PKGENV= FLAVOR= MAKE_ARGS= ---End Poudriere Port Flags/Env--- ---Begin OPTIONS List--- ===> The following configuration options are available for tesseract-game-2014.05.12_4: DOCS=on: Build and/or install documentation ====> Options available for the multi FLAVOR: you have to choose at least one of them CLIENT=on: Build client DEDICATED=on: Build dedicated server MASTER=off: Build master server ===> Use 'make config' to modify these settings ---End OPTIONS List--- --MAINTAINER-- operator@myrechenzentrum.net --End MAINTAINER-- --CONFIGURE_ARGS-- --End CONFIGURE_ARGS-- --CONFIGURE_ENV-- MAKE=/usr/local/bin/gmake PKG_CONFIG=pkgconf SDL2_CONFIG=/usr/local/bin/sdl2-config XDG_DATA_HOME=/wrkdirs/usr/ports/games/tesseract/work XDG_CONFIG_HOME=/wrkdirs/usr/ports/games/tesseract/work XDG_CACHE_HOME=/wrkdirs/usr/ports/games/tesseract/work/.cache HOME=/wrkdirs/usr/ports/games/tesseract/work TMPDIR="/tmp" PATH=/wrkdirs/usr/ports/games/tesseract/work/.bin:/sbin:/bin:/usr/sbin:/usr/bin:/usr/local/sbin:/usr/local/bin:/root/bin PKG_CONFIG_LIBDIR=/wrkdirs/usr/ports/games/tesseract/work/.pkgconfig:/usr/local/libdata/pkgconfig:/usr/local/share/pkgconfig:/usr/libdata/pkgconfig SHELL=/bin/sh CONFIG_SHELL=/bin/sh --End CONFIGURE_ENV-- --MAKE_ENV-- SDL2_CONFIG=/usr/local/bin/sdl2-config XDG_DATA_HOME=/wrkdirs/usr/ports/games/tesseract/work XDG_CONFIG_HOME=/wrkdirs/usr/ports/games/tesseract/work XDG_CACHE_HOME=/wrkdirs/usr/ports/games/tesseract/work/.cache HOME=/wrkdirs/usr/ports/games/tesseract/work TMPDIR="/tmp" PATH=/wrkdirs/usr/ports/games/tesseract/work/.bin:/sbin:/bin:/usr/sbin:/usr/bin:/usr/local/sbin:/usr/local/bin:/root/bin PKG_CONFIG_LIBDIR=/wrkdirs/usr/ports/games/tesseract/work/.pkgconfig:/usr/local/libdata/pkgconfig:/usr/local/share/pkgconfig:/usr/libdata/pkgconfig MK_DEBUG_FILES=no MK_KERNEL_SYMBOLS=no SHELL=/bin/sh NO_LINT=YES PREFIX=/usr/local LOCALBASE=/usr/local CC="cc" CFLAGS="-O2 -pipe -fstack-protector-strong -fno-strict-aliasing " CPP="cpp" CPPFLAGS="" LDFLAGS=" " LIBS="" CXX="c++" CXXFLAGS="-O2 -pipe -fstack-protector-strong -fno-strict-aliasing " BSD_INSTALL_PROGRAM="install -s -m 555" BSD_INSTALL_LIB="install -s -m 0644" BSD_INSTALL_SCRIPT="install -m 555" BSD_INSTALL_DATA="install -m 0644" BSD_INSTALL_MAN="install -m 444" --End MAKE_ENV-- --PLIST_SUB-- PORTDOCS="" OSREL=13.5 PREFIX=%D LOCALBASE=/usr/local RESETPREFIX=/usr/local LIB32DIR=lib DOCSDIR="share/doc/tesseract" EXAMPLESDIR="share/examples/tesseract" DATADIR="share/tesseract" WWWDIR="www/tesseract" ETCDIR="etc/tesseract" --End PLIST_SUB-- --SUB_LIST-- PREFIX=/usr/local LOCALBASE=/usr/local DATADIR=/usr/local/share/tesseract DOCSDIR=/usr/local/share/doc/tesseract EXAMPLESDIR=/usr/local/share/examples/tesseract WWWDIR=/usr/local/www/tesseract ETCDIR=/usr/local/etc/tesseract --End SUB_LIST-- ---Begin make.conf--- DEFAULT_VERSIONS+=pgsql=15 DEFAULT_VERSIONS+=php=82 DISABLE_LICENSES=yes SELECTED_OPTIONS+=OPENBLAS ARCHDEF=AMD64K10h64SSE3 USE_PACKAGE_DEPENDS=yes BATCH=yes WRKDIRPREFIX=/wrkdirs PORTSDIR=/usr/ports PACKAGES=/packages DISTDIR=/distfiles FORCE_PACKAGE=yes PACKAGE_BUILDING=yes PACKAGE_BUILDING_FLAVORS=yes #### #### DEFAULT_VERSIONS+=pgsql=15 DEFAULT_VERSIONS+=php=82 DISABLE_LICENSES=yes SELECTED_OPTIONS+=OPENBLAS ARCHDEF=AMD64K10h64SSE3 WITH_CCACHE_BUILD=yes CCACHE_DIR=/root/.ccache #### Misc Poudriere #### .include "/etc/make.conf.ports_env" GID=0 UID=0 ---End make.conf--- --Resource limits-- cpu time (seconds, -t) unlimited file size (512-blocks, -f) unlimited data seg size (kbytes, -d) 33554432 stack size (kbytes, -s) 524288 core file size (512-blocks, -c) unlimited max memory size (kbytes, -m) unlimited locked memory (kbytes, -l) unlimited max user processes (-u) 89999 open files (-n) 8192 virtual mem size (kbytes, -v) unlimited swap limit (kbytes, -w) unlimited socket buffer size (bytes, -b) unlimited pseudo-terminals (-p) unlimited kqueues (-k) unlimited umtx shared locks (-o) unlimited --End resource limits-- =================================================== ===== env: NO_DEPENDS=yes USER=root UID=0 GID=0 =========================================================================== =================================================== ===== env: USE_PACKAGE_DEPENDS_ONLY=1 USER=root UID=0 GID=0 ===> tesseract-game-2014.05.12_4 depends on file: /usr/local/sbin/pkg - not found ===> Installing existing package /packages/All/pkg-2.5.1.pkg [pkg.DaveG.ca] Installing pkg-2.5.1... [pkg.DaveG.ca] Extracting pkg-2.5.1: .......... done ===> tesseract-game-2014.05.12_4 depends on file: /usr/local/sbin/pkg - found ===> Returning to build of tesseract-game-2014.05.12_4 =========================================================================== =================================================== ===== env: USE_PACKAGE_DEPENDS_ONLY=1 USER=root UID=0 GID=0 =========================================================================== =================================================== ===== env: NO_DEPENDS=yes USER=root UID=0 GID=0 ===> Fetching all distfiles required by tesseract-game-2014.05.12_4 for building =========================================================================== =================================================== ===== env: NO_DEPENDS=yes USER=root UID=0 GID=0 ===> Fetching all distfiles required by tesseract-game-2014.05.12_4 for building => SHA256 Checksum OK for tesseract_2014_05_12_first_edition_linux.tar.xz. =========================================================================== =================================================== ===== env: USE_PACKAGE_DEPENDS_ONLY=1 USER=root UID=0 GID=0 =========================================================================== =================================================== ===== env: NO_DEPENDS=yes USER=root UID=0 GID=0 ===> Fetching all distfiles required by tesseract-game-2014.05.12_4 for building ===> Extracting for tesseract-game-2014.05.12_4 => SHA256 Checksum OK for tesseract_2014_05_12_first_edition_linux.tar.xz. =========================================================================== =================================================== ===== env: USE_PACKAGE_DEPENDS_ONLY=1 USER=root UID=0 GID=0 =========================================================================== =================================================== ===== env: NO_DEPENDS=yes USER=root UID=0 GID=0 ===> Patching for tesseract-game-2014.05.12_4 =========================================================================== =================================================== ===== env: USE_PACKAGE_DEPENDS_ONLY=1 USER=root UID=0 GID=0 ===> tesseract-game-2014.05.12_4 depends on package: gmake>=4.4.1 - not found ===> Installing existing package /packages/All/gmake-4.4.1.pkg [pkg.DaveG.ca] Installing gmake-4.4.1... [pkg.DaveG.ca] `-- Installing gettext-runtime-0.26... [pkg.DaveG.ca] | `-- Installing indexinfo-0.3.1_1... [pkg.DaveG.ca] | `-- Extracting indexinfo-0.3.1_1: . done [pkg.DaveG.ca] `-- Extracting gettext-runtime-0.26: .......... done [pkg.DaveG.ca] Extracting gmake-4.4.1: .......... done ===> tesseract-game-2014.05.12_4 depends on package: gmake>=4.4.1 - found ===> Returning to build of tesseract-game-2014.05.12_4 ===> tesseract-game-2014.05.12_4 depends on package: pkgconf>=1.3.0_1 - not found ===> Installing existing package /packages/All/pkgconf-2.4.3,1.pkg [pkg.DaveG.ca] Installing pkgconf-2.4.3,1... [pkg.DaveG.ca] Extracting pkgconf-2.4.3,1: .......... done ===> tesseract-game-2014.05.12_4 depends on package: pkgconf>=1.3.0_1 - found ===> Returning to build of tesseract-game-2014.05.12_4 ===> tesseract-game-2014.05.12_4 depends on file: /usr/local/bin/sdl2-config - not found ===> Installing existing package /packages/All/sdl2-2.32.10.pkg [pkg.DaveG.ca] Installing sdl2-2.32.10... [pkg.DaveG.ca] `-- Installing libX11-1.8.12,1... [pkg.DaveG.ca] | `-- Installing libxcb-1.17.0... [pkg.DaveG.ca] | | `-- Installing libXau-1.0.12... [pkg.DaveG.ca] | | `-- Extracting libXau-1.0.12: .......... done [pkg.DaveG.ca] | | `-- Installing libXdmcp-1.1.5... [pkg.DaveG.ca] | | `-- Installing xorgproto-2024.1... [pkg.DaveG.ca] | | `-- Extracting xorgproto-2024.1: .......... done [pkg.DaveG.ca] | | `-- Extracting libXdmcp-1.1.5: ...... done [pkg.DaveG.ca] | `-- Extracting libxcb-1.17.0: .......... done [pkg.DaveG.ca] `-- Extracting libX11-1.8.12,1: .......... done [pkg.DaveG.ca] `-- Installing libXScrnSaver-1.2.4_1... [pkg.DaveG.ca] | `-- Installing libXext-1.3.6,1... [pkg.DaveG.ca] | `-- Extracting libXext-1.3.6,1: .......... done [pkg.DaveG.ca] `-- Extracting libXScrnSaver-1.2.4_1: .......... done [pkg.DaveG.ca] `-- Installing libXcursor-1.2.3... [pkg.DaveG.ca] | `-- Installing libXfixes-6.0.1... [pkg.DaveG.ca] | `-- Extracting libXfixes-6.0.1: ....... done [pkg.DaveG.ca] | `-- Installing libXrender-0.9.12... [pkg.DaveG.ca] | `-- Extracting libXrender-0.9.12: ....... done [pkg.DaveG.ca] `-- Extracting libXcursor-1.2.3: .......... done [pkg.DaveG.ca] `-- Installing libXi-1.8.2,1... [pkg.DaveG.ca] `-- Extracting libXi-1.8.2,1: .......... done [pkg.DaveG.ca] `-- Installing libXrandr-1.5.4... [pkg.DaveG.ca] `-- Extracting libXrandr-1.5.4: .......... done [pkg.DaveG.ca] `-- Installing libglvnd-1.7.0... [pkg.DaveG.ca] `-- Extracting libglvnd-1.7.0: .......... done [pkg.DaveG.ca] `-- Installing libinotify-20240724_3... [pkg.DaveG.ca] `-- Extracting libinotify-20240724_3: .......... done [pkg.DaveG.ca] `-- Installing libxkbcommon-1.13.1... [pkg.DaveG.ca] | `-- Installing libxml2-2.14.6... [pkg.DaveG.ca] | | `-- Installing readline-8.3.3... [pkg.DaveG.ca] | | `-- Extracting readline-8.3.3: .......... done [pkg.DaveG.ca] | `-- Extracting libxml2-2.14.6: .......... done [pkg.DaveG.ca] | `-- Installing wayland-1.24.0_2... [pkg.DaveG.ca] | | `-- Installing expat-2.7.3... [pkg.DaveG.ca] | | `-- Extracting expat-2.7.3: .......... done [pkg.DaveG.ca] | | `-- Installing libepoll-shim-0.0.20240608... [pkg.DaveG.ca] | | `-- Extracting libepoll-shim-0.0.20240608: .......... done [pkg.DaveG.ca] | | `-- Installing libffi-3.5.1... [pkg.DaveG.ca] | | `-- Extracting libffi-3.5.1: .......... done [pkg.DaveG.ca] | `-- Extracting wayland-1.24.0_2: .......... done [pkg.DaveG.ca] | `-- Installing xkeyboard-config-2.41_4... [pkg.DaveG.ca] | `-- Extracting xkeyboard-config-2.41_4: .......... done [pkg.DaveG.ca] `-- Extracting libxkbcommon-1.13.1: .......... done [pkg.DaveG.ca] `-- Installing mesa-libs-24.1.7_1... [pkg.DaveG.ca] | `-- Installing libXdamage-1.1.6... [pkg.DaveG.ca] | `-- Extracting libXdamage-1.1.6: ...... done [pkg.DaveG.ca] | `-- Installing libXxf86vm-1.1.6... [pkg.DaveG.ca] | `-- Extracting libXxf86vm-1.1.6: .......... done [pkg.DaveG.ca] | `-- Installing libdrm-2.4.131,1... [pkg.DaveG.ca] | | `-- Installing libpciaccess-0.18.1_1... [pkg.DaveG.ca] | | `-- Installing hwdata-0.403,1... [pkg.DaveG.ca] | | `-- Extracting hwdata-0.403,1: ...... done [pkg.DaveG.ca] | | `-- Extracting libpciaccess-0.18.1_1: ..... done [pkg.DaveG.ca] | `-- Extracting libdrm-2.4.131,1: .......... done [pkg.DaveG.ca] | `-- Installing libxshmfence-1.3.3... [pkg.DaveG.ca] | `-- Extracting libxshmfence-1.3.3: ...... done [pkg.DaveG.ca] | `-- Installing zstd-1.5.7_1... [pkg.DaveG.ca] | `-- Extracting zstd-1.5.7_1: .......... done [pkg.DaveG.ca] `-- Extracting mesa-libs-24.1.7_1: .......... done [pkg.DaveG.ca] `-- Installing vulkan-loader-1.4.336... [pkg.DaveG.ca] `-- Extracting vulkan-loader-1.4.336: ....... done [pkg.DaveG.ca] Extracting sdl2-2.32.10: .......... done ===== Message from libinotify-20240724_3: -- You might want to consider increasing the kern.maxfiles tunable if you plan to use this library for applications that need to monitor activity of a lot of files. ===== Message from wayland-1.24.0_2: -- Wayland requires XDG_RUNTIME_DIR to be defined to a path that will contain "wayland-%d" unix(4) sockets. This is usually handled by consolekit2 (via ck-launch-session) or pam_xdg (via login). ===== Message from libxkbcommon-1.13.1: -- If arrow keys don't work under X11 switch to legacy rules e.g., For sh/bash/ksh/zsh run and (optionally) add into ~/.profile: export XKB_DEFAULT_RULES=xorg For csh/tcsh run and (optionally) add into ~/.login: setenv XKB_DEFAULT_RULES xorg ===> tesseract-game-2014.05.12_4 depends on file: /usr/local/bin/sdl2-config - found ===> Returning to build of tesseract-game-2014.05.12_4 ===> tesseract-game-2014.05.12_4 depends on package: xorgproto>=0 - found ===> tesseract-game-2014.05.12_4 depends on file: /usr/local/libdata/pkgconfig/x11.pc - found ===> tesseract-game-2014.05.12_4 depends on file: /usr/local/bin/ccache - not found ===> Installing existing package /packages/All/ccache-3.7.12_8.pkg [pkg.DaveG.ca] Installing ccache-3.7.12_8... [pkg.DaveG.ca] Extracting ccache-3.7.12_8: ......... done Create compiler links... create symlink for cc create symlink for cc (world) create symlink for c++ create symlink for c++ (world) create symlink for CC create symlink for CC (world) create symlink for clang create symlink for clang (world) create symlink for clang++ create symlink for clang++ (world) ===== Message from ccache-3.7.12_8: -- NOTE: Please read /usr/local/share/doc/ccache/ccache-howto-freebsd.txt for information on using ccache with FreeBSD ports and src. ===> tesseract-game-2014.05.12_4 depends on file: /usr/local/bin/ccache - found ===> Returning to build of tesseract-game-2014.05.12_4 =========================================================================== =================================================== ===== env: USE_PACKAGE_DEPENDS_ONLY=1 USER=root UID=0 GID=0 ===> tesseract-game-2014.05.12_4 depends on shared library: libenet.so - not found ===> Installing existing package /packages/All/enet-1.3.18,1.pkg [pkg.DaveG.ca] Installing enet-1.3.18,1... [pkg.DaveG.ca] Extracting enet-1.3.18,1: .......... done ===== Message from enet-1.3.18,1: -- ===> NOTICE: The enet port currently does not have a maintainer. As a result, it is more likely to have unresolved issues, not be up-to-date, or even be removed in the future. To volunteer to maintain this port, please create an issue at: https://bugs.freebsd.org/bugzilla More information about port maintainership is available at: https://docs.freebsd.org/en/articles/contributing/#ports-contributing ===> tesseract-game-2014.05.12_4 depends on shared library: libenet.so - found (/usr/local/lib/libenet.so) ===> Returning to build of tesseract-game-2014.05.12_4 ===> tesseract-game-2014.05.12_4 depends on shared library: libGL.so - found (/usr/local/lib/libGL.so) ===> tesseract-game-2014.05.12_4 depends on shared library: libSDL2_image.so - not found ===> Installing existing package /packages/All/sdl2_image-2.8.8_1.pkg [pkg.DaveG.ca] Installing sdl2_image-2.8.8_1... [pkg.DaveG.ca] `-- Installing jpeg-turbo-3.1.3... [pkg.DaveG.ca] `-- Extracting jpeg-turbo-3.1.3: .......... done [pkg.DaveG.ca] `-- Installing libavif-1.3.0_2... [pkg.DaveG.ca] | `-- Installing aom-3.13.1... [pkg.DaveG.ca] | | `-- Installing vmaf-3.0.0... [pkg.DaveG.ca] | | `-- Extracting vmaf-3.0.0: .......... done [pkg.DaveG.ca] | `-- Extracting aom-3.13.1: .......... done [pkg.DaveG.ca] | `-- Installing dav1d-1.5.2... [pkg.DaveG.ca] | `-- Extracting dav1d-1.5.2: .......... done [pkg.DaveG.ca] | `-- Installing gdk-pixbuf2-2.44.1... [pkg.DaveG.ca] | | `-- Installing glib-2.84.4,2... [pkg.DaveG.ca] | | `-- Installing libiconv-1.18_1... [pkg.DaveG.ca] | | `-- Extracting libiconv-1.18_1: .......... done [pkg.DaveG.ca] | | `-- Installing pcre2-10.47_1... [pkg.DaveG.ca] | | `-- Extracting pcre2-10.47_1: .......... done [pkg.DaveG.ca] | | `-- Installing py311-packaging-25.0... [pkg.DaveG.ca] | | | `-- Installing python311-3.11.14... [pkg.DaveG.ca] | | | `-- Installing mpdecimal-4.0.1... [pkg.DaveG.ca] | | | `-- Extracting mpdecimal-4.0.1: .......... done [pkg.DaveG.ca] | | | `-- Extracting python311-3.11.14: .......... done [pkg.DaveG.ca] | | `-- Extracting py311-packaging-25.0: .......... done [pkg.DaveG.ca] | | `-- Extracting glib-2.84.4,2: .......... done [pkg.DaveG.ca] | | `-- Installing png-1.6.53... [pkg.DaveG.ca] | | `-- Extracting png-1.6.53: .......... done [pkg.DaveG.ca] | | `-- Installing shared-mime-info-2.4_2... [pkg.DaveG.ca] | | `-- Extracting shared-mime-info-2.4_2: ......... done [pkg.DaveG.ca] | | `-- Installing tiff-4.7.1... [pkg.DaveG.ca] | | `-- Installing jbigkit-2.1_3... [pkg.DaveG.ca] | | `-- Extracting jbigkit-2.1_3: .......... done [pkg.DaveG.ca] | | `-- Installing lerc-4.0.0... [pkg.DaveG.ca] | | `-- Extracting lerc-4.0.0: ..... done [pkg.DaveG.ca] | | `-- Installing libdeflate-1.25... [pkg.DaveG.ca] | | `-- Extracting libdeflate-1.25: .......... done [pkg.DaveG.ca] | | `-- Extracting tiff-4.7.1: .......... done [pkg.DaveG.ca] | `-- Extracting gdk-pixbuf2-2.44.1: .......... done [pkg.DaveG.ca] | `-- Installing libyuv-0.0.1903... [pkg.DaveG.ca] | `-- Extracting libyuv-0.0.1903: .......... done [pkg.DaveG.ca] `-- Extracting libavif-1.3.0_2: .......... done [pkg.DaveG.ca] `-- Installing libjxl-0.11.1_2... [pkg.DaveG.ca] | `-- Installing brotli-1.2.0,1... [pkg.DaveG.ca] | `-- Extracting brotli-1.2.0,1: .......... done [pkg.DaveG.ca] | `-- Installing giflib-5.2.2... [pkg.DaveG.ca] | `-- Extracting giflib-5.2.2: .......... done [pkg.DaveG.ca] | `-- Installing highway-1.3.0... [pkg.DaveG.ca] | `-- Extracting highway-1.3.0: .......... done [pkg.DaveG.ca] | `-- Installing openexr-3.4.4_1... [pkg.DaveG.ca] | | `-- Installing Imath-3.2.2_2... [pkg.DaveG.ca] | | `-- Installing boost-libs-1.89.0_2... [pkg.DaveG.ca] | | | `-- Installing icu-76.1,1... [pkg.DaveG.ca] | | | `-- Extracting icu-76.1,1: .......... done [pkg.DaveG.ca] | | `-- Extracting boost-libs-1.89.0_2: .......... done [pkg.DaveG.ca] | | `-- Installing py311-boost-libs-1.89.0... [pkg.DaveG.ca] | | `-- Extracting py311-boost-libs-1.89.0: .......... done [pkg.DaveG.ca] | | `-- Installing py311-numpy-1.26.4_12,1... [pkg.DaveG.ca] | | | `-- Installing gcc14-14.2.0_4... [pkg.DaveG.ca] | | | `-- Installing binutils-2.44,1... [pkg.DaveG.ca] | | | `-- Extracting binutils-2.44,1: .......... done [pkg.DaveG.ca] | | | `-- Installing gmp-6.3.0... [pkg.DaveG.ca] | | | `-- Extracting gmp-6.3.0: .......... done [pkg.DaveG.ca] | | | `-- Installing mpc-1.3.1_1... [pkg.DaveG.ca] | | | | `-- Installing mpfr-4.2.2,1... [pkg.DaveG.ca] | | | | `-- Extracting mpfr-4.2.2,1: .......... done [pkg.DaveG.ca] | | | `-- Extracting mpc-1.3.1_1: ...... done [pkg.DaveG.ca] | | | `-- Extracting gcc14-14.2.0_4: .......... done create symlink for gcc14 create symlink for gcc14 (world) create symlink for g++14 create symlink for g++14 (world) create symlink for cpp14 create symlink for cpp14 (world) [pkg.DaveG.ca] | | | `-- Installing openblas-0.3.30,2... [pkg.DaveG.ca] | | | `-- Extracting openblas-0.3.30,2: .......... done [pkg.DaveG.ca] | | | `-- Installing suitesparse-umfpack-6.3.7... [pkg.DaveG.ca] | | | `-- Installing suitesparse-amd-3.3.4... [pkg.DaveG.ca] | | | | `-- Installing suitesparse-config-7.12.1... [pkg.DaveG.ca] | | | | `-- Extracting suitesparse-config-7.12.1: .......... done [pkg.DaveG.ca] | | | `-- Extracting suitesparse-amd-3.3.4: .......... done [pkg.DaveG.ca] | | | `-- Installing suitesparse-camd-3.3.5... [pkg.DaveG.ca] | | | `-- Extracting suitesparse-camd-3.3.5: .......... done [pkg.DaveG.ca] | | | `-- Installing suitesparse-ccolamd-3.3.5... [pkg.DaveG.ca] | | | `-- Extracting suitesparse-ccolamd-3.3.5: .......... done [pkg.DaveG.ca] | | | `-- Installing suitesparse-cholmod-5.3.4... [pkg.DaveG.ca] | | | | `-- Installing suitesparse-colamd-3.3.5... [pkg.DaveG.ca] | | | | `-- Extracting suitesparse-colamd-3.3.5: .......... done [pkg.DaveG.ca] | | | `-- Extracting suitesparse-cholmod-5.3.4: .......... done [pkg.DaveG.ca] | | | `-- Extracting suitesparse-umfpack-6.3.7: .......... done [pkg.DaveG.ca] | | `-- Extracting py311-numpy-1.26.4_12,1: .......... done [pkg.DaveG.ca] | | `-- Extracting Imath-3.2.2_2: .......... done [pkg.DaveG.ca] | | `-- Installing openjph-0.26.0... [pkg.DaveG.ca] | | `-- Extracting openjph-0.26.0: .......... done [pkg.DaveG.ca] | `-- Extracting openexr-3.4.4_1: .......... done [pkg.DaveG.ca] `-- Extracting libjxl-0.11.1_2: .......... done [pkg.DaveG.ca] `-- Installing webp-1.6.0... [pkg.DaveG.ca] `-- Extracting webp-1.6.0: .......... done [pkg.DaveG.ca] Extracting sdl2_image-2.8.8_1: .......... done ==> Running trigger: gdk-pixbuf-query-loaders.ucl Generating gdk-pixbuf modules cache ==> Running trigger: gio-modules.ucl Generating GIO modules cache ==> Running trigger: glib-schemas.ucl Compiling glib schemas No schema files found: doing nothing. ==> Running trigger: shared-mime-info.ucl Building the Shared MIME-Info database cache ===== Message from python311-3.11.14: -- Note that some standard Python modules are provided as separate ports as they require additional dependencies. They are available as: py311-gdbm databases/py-gdbm@py311 py311-sqlite3 databases/py-sqlite3@py311 py311-tkinter x11-toolkits/py-tkinter@py311 ===== Message from boost-libs-1.89.0_2: -- You have built the Boost library with thread support. Don't forget to add -pthread to your linker options when linking your code. ===== Message from py311-boost-libs-1.89.0: -- You have built the Boost library with thread support. Don't forget to add -pthread to your linker options when linking your code. ===== Message from gcc14-14.2.0_4: -- To ensure binaries built with this toolchain find appropriate versions of the necessary run-time libraries, you may want to link using -Wl,-rpath=/usr/local/lib/gcc14 For ports leveraging USE_GCC, USES=compiler, or USES=fortran this happens transparently. ===== Message from libjxl-0.11.1_2: -- Additional packages recommended for new users: - imlib2-jxl (e.g., feh, scrot) - kf5-kimageformats (e.g., nomacs, flameshot, skanlite) - gimp-jxl-plugin ===> tesseract-game-2014.05.12_4 depends on shared library: libSDL2_image.so - found (/usr/local/lib/libSDL2_image.so) ===> Returning to build of tesseract-game-2014.05.12_4 ===> tesseract-game-2014.05.12_4 depends on shared library: libSDL2_mixer.so - not found ===> Installing existing package /packages/All/sdl2_mixer-2.8.1.pkg [pkg.DaveG.ca] Installing sdl2_mixer-2.8.1... [pkg.DaveG.ca] `-- Installing fluidsynth-2.5.2... [pkg.DaveG.ca] | `-- Installing jackit-1.9.22_3... [pkg.DaveG.ca] | | `-- Installing dbus-1.16.2_4,1... [pkg.DaveG.ca] | | `-- Installing libICE-1.1.2,1... [pkg.DaveG.ca] | | `-- Extracting libICE-1.1.2,1: .......... done [pkg.DaveG.ca] | | `-- Installing libSM-1.2.6,1... [pkg.DaveG.ca] | | `-- Extracting libSM-1.2.6,1: ........ done ===> Creating groups Creating group 'messagebus' with gid '556' ===> Creating users Creating user 'messagebus' with uid '556' [pkg.DaveG.ca] | | `-- Extracting dbus-1.16.2_4,1: ......... done [pkg.DaveG.ca] | | `-- Installing libsamplerate-0.2.2_1... [pkg.DaveG.ca] | | `-- Installing libsndfile-1.2.2_2... [pkg.DaveG.ca] | | | `-- Installing flac-1.5.0,1... [pkg.DaveG.ca] | | | `-- Installing libogg-1.3.6,4... [pkg.DaveG.ca] | | | `-- Extracting libogg-1.3.6,4: .......... done [pkg.DaveG.ca] | | | `-- Extracting flac-1.5.0,1: .......... done [pkg.DaveG.ca] | | | `-- Installing lame-3.100_5... [pkg.DaveG.ca] | | | `-- Extracting lame-3.100_5: .......... done [pkg.DaveG.ca] | | | `-- Installing libvorbis-1.3.7_2,3... [pkg.DaveG.ca] | | | `-- Extracting libvorbis-1.3.7_2,3: .......... done [pkg.DaveG.ca] | | | `-- Installing mpg123-1.33.4... [pkg.DaveG.ca] | | | `-- Extracting mpg123-1.33.4: .......... done [pkg.DaveG.ca] | | | `-- Installing opus-1.6.1... [pkg.DaveG.ca] | | | `-- Extracting opus-1.6.1: .......... done [pkg.DaveG.ca] | | `-- Extracting libsndfile-1.2.2_2: .......... done [pkg.DaveG.ca] | | `-- Extracting libsamplerate-0.2.2_1: .......... done [pkg.DaveG.ca] | | `-- Installing libsysinfo-0.0.3_3... [pkg.DaveG.ca] | | `-- Extracting libsysinfo-0.0.3_3: ...... done [pkg.DaveG.ca] | | `-- Installing py311-dbus-1.3.2_1... [pkg.DaveG.ca] | | `-- Installing dbus-glib-0.114... [pkg.DaveG.ca] | | `-- Extracting dbus-glib-0.114: .......... done [pkg.DaveG.ca] | | `-- Extracting py311-dbus-1.3.2_1: .......... done [pkg.DaveG.ca] | `-- Extracting jackit-1.9.22_3: .......... done [pkg.DaveG.ca] `-- Extracting fluidsynth-2.5.2: .......... done [pkg.DaveG.ca] `-- Installing libxmp-4.6.3... [pkg.DaveG.ca] `-- Extracting libxmp-4.6.3: .......... done [pkg.DaveG.ca] `-- Installing opusfile-0.12_1... [pkg.DaveG.ca] `-- Extracting opusfile-0.12_1: .......... done [pkg.DaveG.ca] Extracting sdl2_mixer-2.8.1: .......... done ===== Message from jackit-1.9.22_3: -- The new JACK server comes with a DBUS control interface: $ jack_control help $ jack_control ds oss $ jack_control dp $ jack_control dps rate 48000 $ jack_control dps wordlength 16 $ jack_control dps capture /dev/dsp0 $ jack_control dps playback /dev/dsp0 $ jack_control eps realtime False $ jack_control start To use real-time priority for JACK server and clients, load the mac_priority(4) module and add the JACK user to the realtime group. Memory locking has to be allowed in /etc/login.conf or ~/.login_conf. Set the resource limit ":memorylocked=unlimited:" and don't forget to run # cap_mkdb /etc/login.conf It's still possible to start JACK server as an RC service for a dedicated user. Note that only one JACK server can be run at a time. An /etc/rc.conf example: jackd_enable="YES" jackd_user="joe" jackd_args="--no-realtime -doss -r48000 -p1024 -w16 \ --capture /dev/dsp0 --playback /dev/dsp0" Official JACK example clients and tools are available as jack-example-tools. JACK 1.9.22 introduces a latency correction fix. Latency correction parameters have to be measured again after an update. ===== Message from opusfile-0.12_1: -- ===> NOTICE: The opusfile port currently does not have a maintainer. As a result, it is more likely to have unresolved issues, not be up-to-date, or even be removed in the future. To volunteer to maintain this port, please create an issue at: https://bugs.freebsd.org/bugzilla More information about port maintainership is available at: https://docs.freebsd.org/en/articles/contributing/#ports-contributing ===> tesseract-game-2014.05.12_4 depends on shared library: libSDL2_mixer.so - found (/usr/local/lib/libSDL2_mixer.so) ===> Returning to build of tesseract-game-2014.05.12_4 ===> tesseract-game-2014.05.12_4 depends on shared library: libSDL2.so - found (/usr/local/lib/libSDL2.so) =========================================================================== =================================================== ===== env: NO_DEPENDS=yes USER=root UID=0 GID=0 ===> Configuring for tesseract-game-2014.05.12_4 =========================================================================== =================================================== ===== env: NO_DEPENDS=yes USER=root UID=0 GID=0 ===> Building for tesseract-game-2014.05.12_4 c++ -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -Wall -fsigned-char -fno-exceptions -fno-rtti -Ishared -Iengine -Igame `pkg-config --cflags libenet` `sdl2-config --cflags` -c -o shared/crypto.o shared/crypto.cpp c++ -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -Wall -fsigned-char -fno-exceptions -fno-rtti -Ishared -Iengine -Igame `pkg-config --cflags libenet` `sdl2-config --cflags` -c -o shared/geom.o shared/geom.cpp c++ -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -Wall -fsigned-char -fno-exceptions -fno-rtti -Ishared -Iengine -Igame `pkg-config --cflags libenet` `sdl2-config --cflags` -c -o shared/glemu.o shared/glemu.cpp c++ -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -Wall -fsigned-char -fno-exceptions -fno-rtti -Ishared -Iengine -Igame `pkg-config --cflags libenet` `sdl2-config --cflags` -c -o shared/stream.o shared/stream.cpp c++ -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -Wall -fsigned-char -fno-exceptions -fno-rtti -Ishared -Iengine -Igame `pkg-config --cflags libenet` `sdl2-config --cflags` -c -o shared/tools.o shared/tools.cpp c++ -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -Wall -fsigned-char -fno-exceptions -fno-rtti -Ishared -Iengine -Igame `pkg-config --cflags libenet` `sdl2-config --cflags` -c -o shared/zip.o shared/zip.cpp c++ -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -Wall -fsigned-char -fno-exceptions -fno-rtti -Ishared -Iengine -Igame `pkg-config --cflags libenet` `sdl2-config --cflags` -c -o engine/aa.o engine/aa.cpp c++ -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -Wall -fsigned-char -fno-exceptions -fno-rtti -Ishared -Iengine -Igame `pkg-config --cflags libenet` `sdl2-config --cflags` -c -o engine/bih.o engine/bih.cpp c++ -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -Wall -fsigned-char -fno-exceptions -fno-rtti -Ishared -Iengine -Igame `pkg-config --cflags libenet` `sdl2-config --cflags` -c -o engine/blend.o engine/blend.cpp c++ -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -Wall -fsigned-char -fno-exceptions -fno-rtti -Ishared -Iengine -Igame `pkg-config --cflags libenet` `sdl2-config --cflags` -c -o engine/client.o engine/client.cpp c++ -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -Wall -fsigned-char -fno-exceptions -fno-rtti -Ishared -Iengine -Igame `pkg-config --cflags libenet` `sdl2-config --cflags` -c -o engine/command.o engine/command.cpp c++ -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -Wall -fsigned-char -fno-exceptions -fno-rtti -Ishared -Iengine -Igame `pkg-config --cflags libenet` `sdl2-config --cflags` -c -o engine/console.o engine/console.cpp c++ -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -Wall -fsigned-char -fno-exceptions -fno-rtti -Ishared -Iengine -Igame `pkg-config --cflags libenet` `sdl2-config --cflags` -c -o engine/dynlight.o engine/dynlight.cpp c++ -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -Wall -fsigned-char -fno-exceptions -fno-rtti -Ishared -Iengine -Igame `pkg-config --cflags libenet` `sdl2-config --cflags` -c -o engine/grass.o engine/grass.cpp c++ -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -Wall -fsigned-char -fno-exceptions -fno-rtti -Ishared -Iengine -Igame `pkg-config --cflags libenet` `sdl2-config --cflags` -c -o engine/light.o engine/light.cpp c++ -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -Wall -fsigned-char -fno-exceptions -fno-rtti -Ishared -Iengine -Igame `pkg-config --cflags libenet` `sdl2-config --cflags` -c -o engine/main.o engine/main.cpp c++ -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -Wall -fsigned-char -fno-exceptions -fno-rtti -Ishared -Iengine -Igame `pkg-config --cflags libenet` `sdl2-config --cflags` -c -o engine/material.o engine/material.cpp c++ -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -Wall -fsigned-char -fno-exceptions -fno-rtti -Ishared -Iengine -Igame `pkg-config --cflags libenet` `sdl2-config --cflags` -c -o engine/menus.o engine/menus.cpp c++ -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -Wall -fsigned-char -fno-exceptions -fno-rtti -Ishared -Iengine -Igame `pkg-config --cflags libenet` `sdl2-config --cflags` -c -o engine/movie.o engine/movie.cpp c++ -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -Wall -fsigned-char -fno-exceptions -fno-rtti -Ishared -Iengine -Igame `pkg-config --cflags libenet` `sdl2-config --cflags` -c -o engine/normal.o engine/normal.cpp c++ -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -Wall -fsigned-char -fno-exceptions -fno-rtti -Ishared -Iengine -Igame `pkg-config --cflags libenet` `sdl2-config --cflags` -c -o engine/octa.o engine/octa.cpp c++ -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -Wall -fsigned-char -fno-exceptions -fno-rtti -Ishared -Iengine -Igame `pkg-config --cflags libenet` `sdl2-config --cflags` -c -o engine/octaedit.o engine/octaedit.cpp c++ -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -Wall -fsigned-char -fno-exceptions -fno-rtti -Ishared -Iengine -Igame `pkg-config --cflags libenet` `sdl2-config --cflags` -c -o engine/octarender.o engine/octarender.cpp c++ -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -Wall -fsigned-char -fno-exceptions -fno-rtti -Ishared -Iengine -Igame `pkg-config --cflags libenet` `sdl2-config --cflags` -c -o engine/ovr.o engine/ovr.cpp c++ -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -Wall -fsigned-char -fno-exceptions -fno-rtti -Ishared -Iengine -Igame `pkg-config --cflags libenet` `sdl2-config --cflags` -c -o engine/physics.o engine/physics.cpp c++ -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -Wall -fsigned-char -fno-exceptions -fno-rtti -Ishared -Iengine -Igame `pkg-config --cflags libenet` `sdl2-config --cflags` -c -o engine/pvs.o engine/pvs.cpp c++ -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -Wall -fsigned-char -fno-exceptions -fno-rtti -Ishared -Iengine -Igame `pkg-config --cflags libenet` `sdl2-config --cflags` -c -o engine/rendergl.o engine/rendergl.cpp c++ -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -Wall -fsigned-char -fno-exceptions -fno-rtti -Ishared -Iengine -Igame `pkg-config --cflags libenet` `sdl2-config --cflags` -c -o engine/renderlights.o engine/renderlights.cpp c++ -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -Wall -fsigned-char -fno-exceptions -fno-rtti -Ishared -Iengine -Igame `pkg-config --cflags libenet` `sdl2-config --cflags` -c -o engine/rendermodel.o engine/rendermodel.cpp c++ -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -Wall -fsigned-char -fno-exceptions -fno-rtti -Ishared -Iengine -Igame `pkg-config --cflags libenet` `sdl2-config --cflags` -c -o engine/renderparticles.o engine/renderparticles.cpp c++ -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -Wall -fsigned-char -fno-exceptions -fno-rtti -Ishared -Iengine -Igame `pkg-config --cflags libenet` `sdl2-config --cflags` -c -o engine/rendersky.o engine/rendersky.cpp c++ -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -Wall -fsigned-char -fno-exceptions -fno-rtti -Ishared -Iengine -Igame `pkg-config --cflags libenet` `sdl2-config --cflags` -c -o engine/rendertext.o engine/rendertext.cpp c++ -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -Wall -fsigned-char -fno-exceptions -fno-rtti -Ishared -Iengine -Igame `pkg-config --cflags libenet` `sdl2-config --cflags` -c -o engine/renderva.o engine/renderva.cpp c++ -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -Wall -fsigned-char -fno-exceptions -fno-rtti -Ishared -Iengine -Igame `pkg-config --cflags libenet` `sdl2-config --cflags` -c -o engine/server.o engine/server.cpp c++ -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -Wall -fsigned-char -fno-exceptions -fno-rtti -Ishared -Iengine -Igame `pkg-config --cflags libenet` `sdl2-config --cflags` -c -o engine/serverbrowser.o engine/serverbrowser.cpp c++ -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -Wall -fsigned-char -fno-exceptions -fno-rtti -Ishared -Iengine -Igame `pkg-config --cflags libenet` `sdl2-config --cflags` -c -o engine/shader.o engine/shader.cpp c++ -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -Wall -fsigned-char -fno-exceptions -fno-rtti -Ishared -Iengine -Igame `pkg-config --cflags libenet` `sdl2-config --cflags` -c -o engine/sound.o engine/sound.cpp c++ -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -Wall -fsigned-char -fno-exceptions -fno-rtti -Ishared -Iengine -Igame `pkg-config --cflags libenet` `sdl2-config --cflags` -c -o engine/stain.o engine/stain.cpp c++ -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -Wall -fsigned-char -fno-exceptions -fno-rtti -Ishared -Iengine -Igame `pkg-config --cflags libenet` `sdl2-config --cflags` -c -o engine/texture.o engine/texture.cpp c++ -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -Wall -fsigned-char -fno-exceptions -fno-rtti -Ishared -Iengine -Igame `pkg-config --cflags libenet` `sdl2-config --cflags` -c -o engine/ui.o engine/ui.cpp c++ -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -Wall -fsigned-char -fno-exceptions -fno-rtti -Ishared -Iengine -Igame `pkg-config --cflags libenet` `sdl2-config --cflags` -c -o engine/water.o engine/water.cpp c++ -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -Wall -fsigned-char -fno-exceptions -fno-rtti -Ishared -Iengine -Igame `pkg-config --cflags libenet` `sdl2-config --cflags` -c -o engine/world.o engine/world.cpp c++ -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -Wall -fsigned-char -fno-exceptions -fno-rtti -Ishared -Iengine -Igame `pkg-config --cflags libenet` `sdl2-config --cflags` -c -o engine/worldio.o engine/worldio.cpp c++ -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -Wall -fsigned-char -fno-exceptions -fno-rtti -Ishared -Iengine -Igame `pkg-config --cflags libenet` `sdl2-config --cflags` -c -o game/ai.o game/ai.cpp c++ -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -Wall -fsigned-char -fno-exceptions -fno-rtti -Ishared -Iengine -Igame `pkg-config --cflags libenet` `sdl2-config --cflags` -c -o game/client.o game/client.cpp c++ -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -Wall -fsigned-char -fno-exceptions -fno-rtti -Ishared -Iengine -Igame `pkg-config --cflags libenet` `sdl2-config --cflags` -c -o game/entities.o game/entities.cpp c++ -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -Wall -fsigned-char -fno-exceptions -fno-rtti -Ishared -Iengine -Igame `pkg-config --cflags libenet` `sdl2-config --cflags` -c -o game/game.o game/game.cpp c++ -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -Wall -fsigned-char -fno-exceptions -fno-rtti -Ishared -Iengine -Igame `pkg-config --cflags libenet` `sdl2-config --cflags` -c -o game/render.o game/render.cpp c++ -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -Wall -fsigned-char -fno-exceptions -fno-rtti -Ishared -Iengine -Igame `pkg-config --cflags libenet` `sdl2-config --cflags` -c -o game/scoreboard.o game/scoreboard.cpp c++ -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -Wall -fsigned-char -fno-exceptions -fno-rtti -Ishared -Iengine -Igame `pkg-config --cflags libenet` `sdl2-config --cflags` -c -o game/server.o game/server.cpp c++ -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -Wall -fsigned-char -fno-exceptions -fno-rtti -Ishared -Iengine -Igame `pkg-config --cflags libenet` `sdl2-config --cflags` -c -o game/waypoint.o game/waypoint.cpp c++ -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -Wall -fsigned-char -fno-exceptions -fno-rtti -Ishared -Iengine -Igame `pkg-config --cflags libenet` `sdl2-config --cflags` -c -o game/weapon.o game/weapon.cpp c++ -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -Wall -fsigned-char -fno-exceptions -fno-rtti -DSTANDALONE -Istandalone/shared -Istandalone/engine -Istandalone/game -Ishared -Iengine -Igame `pkg-config --cflags libenet` -c -o standalone/shared/crypto.o shared/crypto.cpp c++ -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -Wall -fsigned-char -fno-exceptions -fno-rtti -DSTANDALONE -Istandalone/shared -Istandalone/engine -Istandalone/game -Ishared -Iengine -Igame `pkg-config --cflags libenet` -c -o standalone/shared/stream.o shared/stream.cpp c++ -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -Wall -fsigned-char -fno-exceptions -fno-rtti -DSTANDALONE -Istandalone/shared -Istandalone/engine -Istandalone/game -Ishared -Iengine -Igame `pkg-config --cflags libenet` -c -o standalone/shared/tools.o shared/tools.cpp c++ -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -Wall -fsigned-char -fno-exceptions -fno-rtti -DSTANDALONE -Istandalone/shared -Istandalone/engine -Istandalone/game -Ishared -Iengine -Igame `pkg-config --cflags libenet` -c -o standalone/engine/command.o engine/command.cpp c++ -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -Wall -fsigned-char -fno-exceptions -fno-rtti -DSTANDALONE -Istandalone/shared -Istandalone/engine -Istandalone/game -Ishared -Iengine -Igame `pkg-config --cflags libenet` -c -o standalone/engine/server.o engine/server.cpp c++ -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -Wall -fsigned-char -fno-exceptions -fno-rtti -DSTANDALONE -Istandalone/shared -Istandalone/engine -Istandalone/game -Ishared -Iengine -Igame `pkg-config --cflags libenet` -c -o standalone/engine/worldio.o engine/worldio.cpp c++ -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -Wall -fsigned-char -fno-exceptions -fno-rtti -DSTANDALONE -Istandalone/shared -Istandalone/engine -Istandalone/game -Ishared -Iengine -Igame `pkg-config --cflags libenet` -c -o standalone/game/entities.o game/entities.cpp c++ -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -Wall -fsigned-char -fno-exceptions -fno-rtti -DSTANDALONE -Istandalone/shared -Istandalone/engine -Istandalone/game -Ishared -Iengine -Igame `pkg-config --cflags libenet` -c -o standalone/game/server.o game/server.cpp In file included from engine/ovr.cpp:1: In file included from engine/engine.h:11: engine/texture.h:230:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 230 | if(!this || !loaded()) return; | ~^~~~ engine/texture.h:237:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 237 | if(!this || !loaded()) return; | ~^~~~ engine/texture.h:245:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 245 | if(!this || !loaded()) return; | ~^~~~ engine/texture.h:258:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 258 | if(!this || !loaded()) return; | ~^~~~ engine/texture.h:265:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 265 | if(!this || !loaded()) return; | ~^~~~ engine/texture.h:273:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 273 | if(!this || !loaded()) return; | ~^~~~ 6 warnings generated. In file included from engine/client.cpp:3: In file included from engine/engine.h:11: engine/texture.h:230:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 230 | if(!this || !loaded()) return; | ~^~~~ engine/texture.h:237:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 237 | if(!this || !loaded()) return; | ~^~~~ engine/texture.h:245:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 245 | if(!this || !loaded()) return; | ~^~~~ engine/texture.h:258:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 258 | if(!this || !loaded()) return; | ~^~~~ engine/texture.h:265:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 265 | if(!this || !loaded()) return; | ~^~~~ engine/texture.h:273:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 273 | if(!this || !loaded()) return; | ~^~~~ 6 warnings generated. In file included from engine/normal.cpp:1: In file included from engine/engine.h:11: engine/texture.h:230:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 230 | if(!this || !loaded()) return; | ~^~~~ engine/texture.h:237:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 237 | if(!this || !loaded()) return; | ~^~~~ engine/texture.h:245:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 245 | if(!this || !loaded()) return; | ~^~~~ engine/texture.h:258:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 258 | if(!this || !loaded()) return; | ~^~~~ engine/texture.h:265:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 265 | if(!this || !loaded()) return; | ~^~~~ engine/texture.h:273:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 273 | if(!this || !loaded()) return; | ~^~~~ 6 warnings generated. In file included from engine/menus.cpp:1: In file included from engine/engine.h:11: engine/texture.h:230:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 230 | if(!this || !loaded()) return; | ~^~~~ engine/texture.h:237:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 237 | if(!this || !loaded()) return; | ~^~~~ engine/texture.h:245:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 245 | if(!this || !loaded()) return; | ~^~~~ engine/texture.h:258:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 258 | if(!this || !loaded()) return; | ~^~~~ engine/texture.h:265:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 265 | if(!this || !loaded()) return; | ~^~~~ engine/texture.h:273:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 273 | if(!this || !loaded()) return; | ~^~~~ 6 warnings generated. In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:11: engine/texture.h:230:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 230 | if(!this || !loaded()) return; | ~^~~~ engine/texture.h:237:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 237 | if(!this || !loaded()) return; | ~^~~~ engine/texture.h:245:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 245 | if(!this || !loaded()) return; | ~^~~~ engine/texture.h:258:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 258 | if(!this || !loaded()) return; | ~^~~~ engine/texture.h:265:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 265 | if(!this || !loaded()) return; | ~^~~~ engine/texture.h:273:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 273 | if(!this || !loaded()) return; | ~^~~~ 6 warnings generated. shared/tools.cpp:138:32: warning: shifting a negative signed value is undefined [-Wshift-negative-value] 138 | if(n & (1<<28)) n |= -1<<28; | ~~^ 1 warning generated. shared/tools.cpp:138:32: warning: shifting a negative signed value is undefined [-Wshift-negative-value] 138 | if(n & (1<<28)) n |= -1<<28; | ~~^ 1 warning generated. In file included from engine/blend.cpp:1: In file included from engine/engine.h:11: engine/texture.h:230:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 230 | if(!this || !loaded()) return; | ~^~~~ engine/texture.h:237:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 237 | if(!this || !loaded()) return; | ~^~~~ engine/texture.h:245:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 245 | if(!this || !loaded()) return; | ~^~~~ engine/texture.h:258:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 258 | if(!this || !loaded()) return; | ~^~~~ engine/texture.h:265:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 265 | if(!this || !loaded()) return; | ~^~~~ engine/texture.h:273:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 273 | if(!this || !loaded()) return; | ~^~~~ 6 warnings generated. In file included from engine/bih.cpp:1: In file included from engine/engine.h:11: engine/texture.h:230:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 230 | if(!this || !loaded()) return; | ~^~~~ engine/texture.h:237:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 237 | if(!this || !loaded()) return; | ~^~~~ engine/texture.h:245:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 245 | if(!this || !loaded()) return; | ~^~~~ engine/texture.h:258:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 258 | if(!this || !loaded()) return; | ~^~~~ engine/texture.h:265:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 265 | if(!this || !loaded()) return; | ~^~~~ engine/texture.h:273:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 273 | if(!this || !loaded()) return; | ~^~~~ 6 warnings generated. In file included from engine/server.cpp:4: In file included from engine/engine.h:11: engine/texture.h:230:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 230 | if(!this || !loaded()) return; | ~^~~~ engine/texture.h:237:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 237 | if(!this || !loaded()) return; | ~^~~~ engine/texture.h:245:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 245 | if(!this || !loaded()) return; | ~^~~~ engine/texture.h:258:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 258 | if(!this || !loaded()) return; | ~^~~~ engine/texture.h:265:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 265 | if(!this || !loaded()) return; | ~^~~~ engine/texture.h:273:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 273 | if(!this || !loaded()) return; | ~^~~~ 6 warnings generated. In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:11: engine/texture.h:230:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 230 | if(!this || !loaded()) return; | ~^~~~ engine/texture.h:237:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 237 | if(!this || !loaded()) return; | ~^~~~ engine/texture.h:245:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 245 | if(!this || !loaded()) return; | ~^~~~ engine/texture.h:258:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 258 | if(!this || !loaded()) return; | ~^~~~ engine/texture.h:265:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 265 | if(!this || !loaded()) return; | ~^~~~ engine/texture.h:273:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 273 | if(!this || !loaded()) return; | ~^~~~ engine/rendertext.cpp:198:27: warning: passing an object that undergoes default argument promotion to 'va_start' has undefined behavior [-Wvarargs] 198 | defvformatstring(str, top, fstr); | ^ engine/rendertext.cpp:196:53: note: parameter of type 'float' is declared here 196 | void draw_textf(const char *fstr, float left, float top, ...) | ^ 7 warnings generated. In file included from engine/aa.cpp:1: In file included from engine/engine.h:11: engine/texture.h:230:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 230 | if(!this || !loaded()) return; | ~^~~~ engine/texture.h:237:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 237 | if(!this || !loaded()) return; | ~^~~~ engine/texture.h:245:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 245 | if(!this || !loaded()) return; | ~^~~~ engine/texture.h:258:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 258 | if(!this || !loaded()) return; | ~^~~~ engine/texture.h:265:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 265 | if(!this || !loaded()) return; | ~^~~~ engine/texture.h:273:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 273 | if(!this || !loaded()) return; | ~^~~~ 6 warnings generated. In file included from engine/console.cpp:3: In file included from engine/engine.h:11: engine/texture.h:230:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 230 | if(!this || !loaded()) return; | ~^~~~ engine/texture.h:237:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 237 | if(!this || !loaded()) return; | ~^~~~ engine/texture.h:245:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 245 | if(!this || !loaded()) return; | ~^~~~ engine/texture.h:258:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 258 | if(!this || !loaded()) return; | ~^~~~ engine/texture.h:265:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 265 | if(!this || !loaded()) return; | ~^~~~ engine/texture.h:273:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 273 | if(!this || !loaded()) return; | ~^~~~ 6 warnings generated. In file included from engine/pvs.cpp:1: In file included from engine/engine.h:11: engine/texture.h:230:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 230 | if(!this || !loaded()) return; | ~^~~~ engine/texture.h:237:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 237 | if(!this || !loaded()) return; | ~^~~~ engine/texture.h:245:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 245 | if(!this || !loaded()) return; | ~^~~~ engine/texture.h:258:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 258 | if(!this || !loaded()) return; | ~^~~~ engine/texture.h:265:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 265 | if(!this || !loaded()) return; | ~^~~~ engine/texture.h:273:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 273 | if(!this || !loaded()) return; | ~^~~~ 6 warnings generated. In file included from engine/light.cpp:1: In file included from engine/engine.h:11: engine/texture.h:230:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 230 | if(!this || !loaded()) return; | ~^~~~ engine/texture.h:237:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 237 | if(!this || !loaded()) return; | ~^~~~ engine/texture.h:245:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 245 | if(!this || !loaded()) return; | ~^~~~ engine/texture.h:258:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 258 | if(!this || !loaded()) return; | ~^~~~ engine/texture.h:265:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 265 | if(!this || !loaded()) return; | ~^~~~ engine/texture.h:273:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 273 | if(!this || !loaded()) return; | ~^~~~ engine/light.cpp:383:13: warning: variable 'shadertype' set but not used [-Wunused-but-set-variable] 383 | int shadertype = shader->type; | ^ 7 warnings generated. In file included from engine/material.cpp:1: In file included from engine/engine.h:11: engine/texture.h:230:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 230 | if(!this || !loaded()) return; | ~^~~~ engine/texture.h:237:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 237 | if(!this || !loaded()) return; | ~^~~~ engine/texture.h:245:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 245 | if(!this || !loaded()) return; | ~^~~~ engine/texture.h:258:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 258 | if(!this || !loaded()) return; | ~^~~~ engine/texture.h:265:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 265 | if(!this || !loaded()) return; | ~^~~~ engine/texture.h:273:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 273 | if(!this || !loaded()) return; | ~^~~~ 6 warnings generated. In file included from engine/movie.cpp:10: In file included from engine/engine.h:11: engine/texture.h:230:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 230 | if(!this || !loaded()) return; | ~^~~~ engine/texture.h:237:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 237 | if(!this || !loaded()) return; | ~^~~~ engine/texture.h:245:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 245 | if(!this || !loaded()) return; | ~^~~~ engine/texture.h:258:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 258 | if(!this || !loaded()) return; | ~^~~~ engine/texture.h:265:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 265 | if(!this || !loaded()) return; | ~^~~~ engine/texture.h:273:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 273 | if(!this || !loaded()) return; | ~^~~~ 6 warnings generated. In file included from engine/serverbrowser.cpp:1: In file included from engine/engine.h:11: engine/texture.h:230:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 230 | if(!this || !loaded()) return; | ~^~~~ engine/texture.h:237:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 237 | if(!this || !loaded()) return; | ~^~~~ engine/texture.h:245:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 245 | if(!this || !loaded()) return; | ~^~~~ engine/texture.h:258:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 258 | if(!this || !loaded()) return; | ~^~~~ engine/texture.h:265:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 265 | if(!this || !loaded()) return; | ~^~~~ engine/texture.h:273:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 273 | if(!this || !loaded()) return; | ~^~~~ 6 warnings generated. In file included from engine/stain.cpp:1: In file included from engine/engine.h:11: engine/texture.h:230:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 230 | if(!this || !loaded()) return; | ~^~~~ engine/texture.h:237:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 237 | if(!this || !loaded()) return; | ~^~~~ engine/texture.h:245:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 245 | if(!this || !loaded()) return; | ~^~~~ engine/texture.h:258:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 258 | if(!this || !loaded()) return; | ~^~~~ engine/texture.h:265:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 265 | if(!this || !loaded()) return; | ~^~~~ engine/texture.h:273:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 273 | if(!this || !loaded()) return; | ~^~~~ 6 warnings generated. In file included from engine/main.cpp:3: In file included from engine/engine.h:11: engine/texture.h:230:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 230 | if(!this || !loaded()) return; | ~^~~~ engine/texture.h:237:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 237 | if(!this || !loaded()) return; | ~^~~~ engine/texture.h:245:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 245 | if(!this || !loaded()) return; | ~^~~~ engine/texture.h:258:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 258 | if(!this || !loaded()) return; | ~^~~~ engine/texture.h:265:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 265 | if(!this || !loaded()) return; | ~^~~~ engine/texture.h:273:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 273 | if(!this || !loaded()) return; | ~^~~~ 6 warnings generated. In file included from engine/grass.cpp:1: In file included from engine/engine.h:11: engine/texture.h:230:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 230 | if(!this || !loaded()) return; | ~^~~~ engine/texture.h:237:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 237 | if(!this || !loaded()) return; | ~^~~~ engine/texture.h:245:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 245 | if(!this || !loaded()) return; | ~^~~~ engine/texture.h:258:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 258 | if(!this || !loaded()) return; | ~^~~~ engine/texture.h:265:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 265 | if(!this || !loaded()) return; | ~^~~~ engine/texture.h:273:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 273 | if(!this || !loaded()) return; | ~^~~~ 6 warnings generated. In file included from engine/octa.cpp:3: In file included from engine/engine.h:11: engine/texture.h:230:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 230 | if(!this || !loaded()) return; | ~^~~~ engine/texture.h:237:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 237 | if(!this || !loaded()) return; | ~^~~~ engine/texture.h:245:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 245 | if(!this || !loaded()) return; | ~^~~~ engine/texture.h:258:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 258 | if(!this || !loaded()) return; | ~^~~~ engine/texture.h:265:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 265 | if(!this || !loaded()) return; | ~^~~~ engine/texture.h:273:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 273 | if(!this || !loaded()) return; | ~^~~~ 6 warnings generated. In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:11: engine/texture.h:230:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 230 | if(!this || !loaded()) return; | ~^~~~ engine/texture.h:237:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 237 | if(!this || !loaded()) return; | ~^~~~ engine/texture.h:245:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 245 | if(!this || !loaded()) return; | ~^~~~ engine/texture.h:258:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 258 | if(!this || !loaded()) return; | ~^~~~ engine/texture.h:265:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 265 | if(!this || !loaded()) return; | ~^~~~ engine/texture.h:273:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 273 | if(!this || !loaded()) return; | ~^~~~ 6 warnings generated. In file included from engine/sound.cpp:3: In file included from engine/engine.h:11: engine/texture.h:230:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 230 | if(!this || !loaded()) return; | ~^~~~ engine/texture.h:237:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 237 | if(!this || !loaded()) return; | ~^~~~ engine/texture.h:245:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 245 | if(!this || !loaded()) return; | ~^~~~ engine/texture.h:258:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 258 | if(!this || !loaded()) return; | ~^~~~ engine/texture.h:265:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 265 | if(!this || !loaded()) return; | ~^~~~ engine/texture.h:273:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 273 | if(!this || !loaded()) return; | ~^~~~ 6 warnings generated. In file included from engine/renderva.cpp:3: In file included from engine/engine.h:11: engine/texture.h:230:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 230 | if(!this || !loaded()) return; | ~^~~~ engine/texture.h:237:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 237 | if(!this || !loaded()) return; | ~^~~~ engine/texture.h:245:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 245 | if(!this || !loaded()) return; | ~^~~~ engine/texture.h:258:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 258 | if(!this || !loaded()) return; | ~^~~~ engine/texture.h:265:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 265 | if(!this || !loaded()) return; | ~^~~~ engine/texture.h:273:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 273 | if(!this || !loaded()) return; | ~^~~~ engine/renderva.cpp:1515:9: warning: variable 'firsttex' set but not used [-Wunused-but-set-variable] 1515 | int firsttex = 0, numtris = va->tris, offset = 0; | ^ engine/renderva.cpp:57:19: warning: unused function 'ishiddencube' [-Wunused-function] 57 | static inline int ishiddencube(const ivec &o, int size) | ^~~~~~~~~~~~ 8 warnings generated. In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:11: engine/texture.h:230:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 230 | if(!this || !loaded()) return; | ~^~~~ engine/texture.h:237:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 237 | if(!this || !loaded()) return; | ~^~~~ engine/texture.h:245:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 245 | if(!this || !loaded()) return; | ~^~~~ engine/texture.h:258:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 258 | if(!this || !loaded()) return; | ~^~~~ engine/texture.h:265:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 265 | if(!this || !loaded()) return; | ~^~~~ engine/texture.h:273:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 273 | if(!this || !loaded()) return; | ~^~~~ 6 warnings generated. In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:11: engine/texture.h:230:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 230 | if(!this || !loaded()) return; | ~^~~~ engine/texture.h:237:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 237 | if(!this || !loaded()) return; | ~^~~~ engine/texture.h:245:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 245 | if(!this || !loaded()) return; | ~^~~~ engine/texture.h:258:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 258 | if(!this || !loaded()) return; | ~^~~~ engine/texture.h:265:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 265 | if(!this || !loaded()) return; | ~^~~~ engine/texture.h:273:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 273 | if(!this || !loaded()) return; | ~^~~~ 6 warnings generated. In file included from engine/world.cpp:3: In file included from engine/engine.h:11: engine/texture.h:230:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 230 | if(!this || !loaded()) return; | ~^~~~ engine/texture.h:237:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 237 | if(!this || !loaded()) return; | ~^~~~ engine/texture.h:245:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 245 | if(!this || !loaded()) return; | ~^~~~ engine/texture.h:258:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 258 | if(!this || !loaded()) return; | ~^~~~ engine/texture.h:265:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 265 | if(!this || !loaded()) return; | ~^~~~ engine/texture.h:273:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 273 | if(!this || !loaded()) return; | ~^~~~ engine/world.cpp:244:20: warning: unused function 'addentity' [-Wunused-function] 244 | static inline void addentity(int id) { modifyoctaent(MODOE_ADD|MODOE_UPDATEBB, id); } | ^~~~~~~~~ 7 warnings generated. In file included from engine/octarender.cpp:3: In file included from engine/engine.h:11: engine/texture.h:230:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 230 | if(!this || !loaded()) return; | ~^~~~ engine/texture.h:237:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 237 | if(!this || !loaded()) return; | ~^~~~ engine/texture.h:245:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 245 | if(!this || !loaded()) return; | ~^~~~ engine/texture.h:258:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 258 | if(!this || !loaded()) return; | ~^~~~ engine/texture.h:265:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 265 | if(!this || !loaded()) return; | ~^~~~ engine/texture.h:273:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 273 | if(!this || !loaded()) return; | ~^~~~ 6 warnings generated. In file included from engine/worldio.cpp:3: In file included from engine/engine.h:11: engine/texture.h:230:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 230 | if(!this || !loaded()) return; | ~^~~~ engine/texture.h:237:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 237 | if(!this || !loaded()) return; | ~^~~~ engine/texture.h:245:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 245 | if(!this || !loaded()) return; | ~^~~~ engine/texture.h:258:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 258 | if(!this || !loaded()) return; | ~^~~~ engine/texture.h:265:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 265 | if(!this || !loaded()) return; | ~^~~~ engine/texture.h:273:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 273 | if(!this || !loaded()) return; | ~^~~~ 6 warnings generated. game/waypoint.cpp:164:24: warning: unused function 'invalidatewpcache' [-Wunused-function] 164 | static inline void invalidatewpcache(int wp) | ^~~~~~~~~~~~~~~~~ 1 warning generated. In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:11: engine/texture.h:230:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 230 | if(!this || !loaded()) return; | ~^~~~ engine/texture.h:237:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 237 | if(!this || !loaded()) return; | ~^~~~ engine/texture.h:245:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 245 | if(!this || !loaded()) return; | ~^~~~ engine/texture.h:258:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 258 | if(!this || !loaded()) return; | ~^~~~ engine/texture.h:265:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 265 | if(!this || !loaded()) return; | ~^~~~ engine/texture.h:273:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 273 | if(!this || !loaded()) return; | ~^~~~ 6 warnings generated. In file included from engine/water.cpp:1: In file included from engine/engine.h:11: engine/texture.h:230:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 230 | if(!this || !loaded()) return; | ~^~~~ engine/texture.h:237:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 237 | if(!this || !loaded()) return; | ~^~~~ engine/texture.h:245:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 245 | if(!this || !loaded()) return; | ~^~~~ engine/texture.h:258:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 258 | if(!this || !loaded()) return; | ~^~~~ engine/texture.h:265:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 265 | if(!this || !loaded()) return; | ~^~~~ engine/texture.h:273:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 273 | if(!this || !loaded()) return; | ~^~~~ 6 warnings generated. In file included from engine/physics.cpp:6: In file included from engine/engine.h:11: engine/texture.h:230:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 230 | if(!this || !loaded()) return; | ~^~~~ engine/texture.h:237:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 237 | if(!this || !loaded()) return; | ~^~~~ engine/texture.h:245:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 245 | if(!this || !loaded()) return; | ~^~~~ engine/texture.h:258:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 258 | if(!this || !loaded()) return; | ~^~~~ engine/texture.h:265:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 265 | if(!this || !loaded()) return; | ~^~~~ engine/texture.h:273:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 273 | if(!this || !loaded()) return; | ~^~~~ 6 warnings generated. In file included from engine/shader.cpp:3: In file included from engine/engine.h:11: engine/texture.h:230:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 230 | if(!this || !loaded()) return; | ~^~~~ engine/texture.h:237:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 237 | if(!this || !loaded()) return; | ~^~~~ engine/texture.h:245:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 245 | if(!this || !loaded()) return; | ~^~~~ engine/texture.h:258:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 258 | if(!this || !loaded()) return; | ~^~~~ engine/texture.h:265:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 265 | if(!this || !loaded()) return; | ~^~~~ engine/texture.h:273:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 273 | if(!this || !loaded()) return; | ~^~~~ 6 warnings generated. game/client.cpp:1117:114: warning: shifting a negative signed value is undefined [-Wshift-negative-value] 1117 | int n = p.get(); n |= p.get()<<8; if(flags&(1< &code, const char *word, bool macro = false) { compilestr(code, word, int(strlen(word)), macro); } | ^~~~~~~~~~ 8 warnings generated. game/server.cpp:2349:36: warning: variable 'invalid' set but not used [-Wunused-but-set-variable] 2349 | int total = 0, unsent = 0, invalid = 0; | ^ game/server.cpp:2816:114: warning: shifting a negative signed value is undefined [-Wshift-negative-value] 2816 | int n = p.get(); n |= p.get()<<8; if(flags&(1< &code, const char *word, bool macro = false) { compilestr(code, word, int(strlen(word)), macro); } | ^~~~~~~~~~ 2 warnings generated. c++ -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -Wall -fsigned-char -fno-exceptions -fno-rtti -o tess_server standalone/shared/crypto.o standalone/shared/stream.o standalone/shared/tools.o standalone/engine/command.o standalone/engine/server.o standalone/engine/worldio.o standalone/game/entities.o standalone/game/server.o `pkg-config --libs libenet` -lz In file included from engine/ui.cpp:1: In file included from engine/engine.h:11: engine/texture.h:230:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 230 | if(!this || !loaded()) return; | ~^~~~ engine/texture.h:237:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 237 | if(!this || !loaded()) return; | ~^~~~ engine/texture.h:245:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 245 | if(!this || !loaded()) return; | ~^~~~ engine/texture.h:258:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 258 | if(!this || !loaded()) return; | ~^~~~ engine/texture.h:265:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 265 | if(!this || !loaded()) return; | ~^~~~ engine/texture.h:273:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 273 | if(!this || !loaded()) return; | ~^~~~ 6 warnings generated. In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:11: engine/texture.h:230:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 230 | if(!this || !loaded()) return; | ~^~~~ engine/texture.h:237:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 237 | if(!this || !loaded()) return; | ~^~~~ engine/texture.h:245:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 245 | if(!this || !loaded()) return; | ~^~~~ engine/texture.h:258:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 258 | if(!this || !loaded()) return; | ~^~~~ engine/texture.h:265:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 265 | if(!this || !loaded()) return; | ~^~~~ engine/texture.h:273:13: warning: 'this' pointer cannot be null in well-defined C++ code; pointer may be assumed to always convert to true [-Wundefined-bool-conversion] 273 | if(!this || !loaded()) return; | ~^~~~ 6 warnings generated. c++ -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -Wall -fsigned-char -fno-exceptions -fno-rtti -o tess_client shared/crypto.o shared/geom.o shared/glemu.o shared/stream.o shared/tools.o shared/zip.o engine/aa.o engine/bih.o engine/blend.o engine/client.o engine/command.o engine/console.o engine/dynlight.o engine/grass.o engine/light.o engine/main.o engine/material.o engine/menus.o engine/movie.o engine/normal.o engine/octa.o engine/octaedit.o engine/octarender.o engine/ovr.o engine/physics.o engine/pvs.o engine/rendergl.o engine/renderlights.o engine/rendermodel.o engine/renderparticles.o engine/rendersky.o engine/rendertext.o engine/renderva.o engine/server.o engine/serverbrowser.o engine/shader.o engine/sound.o engine/stain.o engine/texture.o engine/ui.o engine/water.o engine/world.o engine/worldio.o game/ai.o game/client.o game/entities.o game/game.o game/render.o game/scoreboard.o game/server.o game/waypoint.o game/weapon.o `pkg-config --libs libenet` -lX11 `sdl2-config --libs` -lSDL2_image -lSDL2_mixer -lz -lGL =========================================================================== =================================================== ===== env: USE_PACKAGE_DEPENDS_ONLY=1 USER=root UID=0 GID=0 ===> tesseract-game-2014.05.12_4 depends on package: tesseract-game-data>=2014.05.12 - not found ===> Installing existing package /packages/All/tesseract-game-data-2014.05.12.pkg [pkg.DaveG.ca] Installing tesseract-game-data-2014.05.12... [pkg.DaveG.ca] Extracting tesseract-game-data-2014.05.12: .......... done ===> tesseract-game-2014.05.12_4 depends on package: tesseract-game-data>=2014.05.12 - found ===> Returning to build of tesseract-game-2014.05.12_4 ===> tesseract-game-2014.05.12_4 depends on file: /usr/local/libdata/pkgconfig/x11.pc - found =========================================================================== =================================================== ===== env: NO_DEPENDS=yes USER=root UID=0 GID=0 ===> Staging for tesseract-game-2014.05.12_4 ===> Generating temporary packing list for f in bin/tess_client bin/tess_server; do install -m 555 /wrkdirs/usr/ports/games/tesseract/work/tess_wrapper /wrkdirs/usr/ports/games/tesseract/work/stage/usr/local/$f; done for f in libexec/tess_client libexec/tess_server; do install -s -m 555 /wrkdirs/usr/ports/games/tesseract/work/tesseract/src/${f##*/} /wrkdirs/usr/ports/games/tesseract/work/stage/usr/local/${f%/*}; done (cd /wrkdirs/usr/ports/games/tesseract/work/tesseract/doc && /bin/sh -c '(/usr/bin/find -Ed $1 $3 | /usr/bin/cpio -dumpl $2 >/dev/null 2>&1) && /usr/bin/find -Ed $1 $3 \( -type d -exec /bin/sh -c '\''cd '\''$2'\'' && chmod 755 "$@"'\'' . {} + -o -type f -exec /bin/sh -c '\''cd '\''$2'\'' && chmod 0644 "$@"'\'' . {} + \)' COPYTREE_SHARE . /wrkdirs/usr/ports/games/tesseract/work/stage/usr/local/share/doc/tesseract) ====> Compressing man pages (compress-man) =========================================================================== =================================================== ===== env: 'PKG_NOTES=build_timestamp ports_top_git_hash ports_top_checkout_unclean port_git_hash port_checkout_unclean built_by' 'PKG_NOTE_build_timestamp=2026-01-24T10:21:20+0000' 'PKG_NOTE_ports_top_git_hash=076a295eb33c' 'PKG_NOTE_ports_top_checkout_unclean=no' 'PKG_NOTE_port_git_hash=87b7dfc276bd' 'PKG_NOTE_port_checkout_unclean=no' 'PKG_NOTE_built_by=poudriere-git-3.4.2' NO_DEPENDS=yes USER=root UID=0 GID=0 ===> Building packages for tesseract-game-2014.05.12_4 ===> Building tesseract-game-2014.05.12_4 =========================================================================== =>> Cleaning up wrkdir ===> Cleaning for tesseract-game-2014.05.12_4 build of games/tesseract | tesseract-game-2014.05.12_4 ended at Sat Jan 24 05:22:15 EST 2026 build time: 00:00:56