=>> Building games/lbreakout build started at Fri Oct 3 08:51:32 EDT 2025 port directory: /usr/ports/games/lbreakout package name: lbreakout-010315_10 building for: FreeBSD pkg.DaveG.ca 15.0-ALPHA3 FreeBSD 15.0-ALPHA3 1500064 amd64 maintained by: ports@FreeBSD.org Makefile datestamp: -rw-r--r-- 1 root wheel 696 Nov 22 2024 /usr/ports/games/lbreakout/Makefile Ports top last git commit: a936fb9b16ba Ports top unclean checkout: no Port dir last git commit: 86dc7e452567 Port dir unclean checkout: no Poudriere version: poudriere-git-3.4.2 Host OSVERSION: 1500064 Jail OSVERSION: 1500064 Job Id: 08 ---Begin Environment--- SHELL=/bin/sh OSVERSION=1500064 UNAME_v=FreeBSD 15.0-ALPHA3 1500064 UNAME_r=15.0-ALPHA3 BLOCKSIZE=K MAIL=/var/mail/root MM_CHARSET=UTF-8 LANG=C.UTF-8 STATUS=1 HOME=/root PATH=/sbin:/bin:/usr/sbin:/usr/bin:/usr/local/sbin:/usr/local/bin:/root/bin MAKE_OBJDIR_CHECK_WRITABLE=0 LOCALBASE=/usr/local USER=root POUDRIERE_NAME=poudriere-git LIBEXECPREFIX=/usr/local/libexec/poudriere POUDRIERE_VERSION=3.4.2 MASTERMNT=/usr/local/poudriere/data/.m/freebsd_15_c_x64-HEAD-ALL/ref LC_COLLATE=C POUDRIERE_BUILD_TYPE=bulk PACKAGE_BUILDING=yes SAVED_TERM=tmux-256color OUTPUT_REDIRECTED_STDERR=4 OUTPUT_REDIRECTED=1 PWD=/usr/local/poudriere/data/.m/freebsd_15_c_x64-HEAD-ALL/08/.p OUTPUT_REDIRECTED_STDOUT=3 P_PORTS_FEATURES=FLAVORS SUBPACKAGES SELECTED_OPTIONS MASTERNAME=freebsd_15_c_x64-HEAD-ALL SCRIPTPREFIX=/usr/local/share/poudriere SCRIPTNAME=bulk.sh OLDPWD=/usr/local/poudriere/data/.m/freebsd_15_c_x64-HEAD-ALL/ref/.p/pool POUDRIERE_PKGNAME=poudriere-git-3.4.2 SCRIPTPATH=/usr/local/share/poudriere/bulk.sh POUDRIEREPATH=/usr/local/bin/poudriere ---End Environment--- ---Begin Poudriere Port Flags/Env--- PORT_FLAGS= PKGENV= FLAVOR= MAKE_ARGS= ---End Poudriere Port Flags/Env--- ---Begin OPTIONS List--- ---End OPTIONS List--- --MAINTAINER-- ports@FreeBSD.org --End MAINTAINER-- --CONFIGURE_ARGS-- --prefix=/usr/local ${_LATE_CONFIGURE_ARGS} --End CONFIGURE_ARGS-- --CONFIGURE_ENV-- MAKE=/usr/local/bin/gmake SDL_CONFIG=/usr/local/bin/sdl-config XDG_DATA_HOME=/wrkdirs/usr/ports/games/lbreakout/work XDG_CONFIG_HOME=/wrkdirs/usr/ports/games/lbreakout/work XDG_CACHE_HOME=/wrkdirs/usr/ports/games/lbreakout/work/.cache HOME=/wrkdirs/usr/ports/games/lbreakout/work TMPDIR="/tmp" PATH=/wrkdirs/usr/ports/games/lbreakout/work/.bin:/sbin:/bin:/usr/sbin:/usr/bin:/usr/local/sbin:/usr/local/bin:/root/bin PKG_CONFIG_LIBDIR=/wrkdirs/usr/ports/games/lbreakout/work/.pkgconfig:/usr/local/libdata/pkgconfig:/usr/local/share/pkgconfig:/usr/libdata/pkgconfig SHELL=/bin/sh CONFIG_SHELL=/bin/sh CONFIG_SITE=/usr/ports/Templates/config.site lt_cv_sys_max_cmd_len=524288 --End CONFIGURE_ENV-- --MAKE_ENV-- SDL_CONFIG=/usr/local/bin/sdl-config XDG_DATA_HOME=/wrkdirs/usr/ports/games/lbreakout/work XDG_CONFIG_HOME=/wrkdirs/usr/ports/games/lbreakout/work XDG_CACHE_HOME=/wrkdirs/usr/ports/games/lbreakout/work/.cache HOME=/wrkdirs/usr/ports/games/lbreakout/work TMPDIR="/tmp" PATH=/wrkdirs/usr/ports/games/lbreakout/work/.bin:/sbin:/bin:/usr/sbin:/usr/bin:/usr/local/sbin:/usr/local/bin:/root/bin PKG_CONFIG_LIBDIR=/wrkdirs/usr/ports/games/lbreakout/work/.pkgconfig:/usr/local/libdata/pkgconfig:/usr/local/share/pkgconfig:/usr/libdata/pkgconfig MK_DEBUG_FILES=no MK_KERNEL_SYMBOLS=no SHELL=/bin/sh NO_LINT=YES PREFIX=/usr/local LOCALBASE=/usr/local CC="cc" CFLAGS="-O2 -pipe -fstack-protector-strong -fno-strict-aliasing " CPP="cpp" CPPFLAGS="" LDFLAGS=" " LIBS="-lcompat -lutil" CXX="c++" CXXFLAGS="-O2 -pipe -fstack-protector-strong -fno-strict-aliasing " BSD_INSTALL_PROGRAM="install -s -m 555" BSD_INSTALL_LIB="install -s -m 0644" BSD_INSTALL_SCRIPT="install -m 555" BSD_INSTALL_DATA="install -m 0644" BSD_INSTALL_MAN="install -m 444" --End MAKE_ENV-- --PLIST_SUB-- OSREL=15.0 PREFIX=%D LOCALBASE=/usr/local RESETPREFIX=/usr/local LIB32DIR=lib DOCSDIR="share/doc/lbreakout" EXAMPLESDIR="share/examples/lbreakout" DATADIR="share/lbreakout" WWWDIR="www/lbreakout" ETCDIR="etc/lbreakout" --End PLIST_SUB-- --SUB_LIST-- PREFIX=/usr/local LOCALBASE=/usr/local DATADIR=/usr/local/share/lbreakout DOCSDIR=/usr/local/share/doc/lbreakout EXAMPLESDIR=/usr/local/share/examples/lbreakout WWWDIR=/usr/local/www/lbreakout ETCDIR=/usr/local/etc/lbreakout --End SUB_LIST-- ---Begin make.conf--- DEFAULT_VERSIONS+=pgsql=15 DEFAULT_VERSIONS+=php=82 DISABLE_LICENSES=yes SELECTED_OPTIONS+=OPENBLAS ARCHDEF=AMD64K10h64SSE3 USE_PACKAGE_DEPENDS=yes BATCH=yes WRKDIRPREFIX=/wrkdirs PORTSDIR=/usr/ports PACKAGES=/packages DISTDIR=/distfiles FORCE_PACKAGE=yes PACKAGE_BUILDING=yes PACKAGE_BUILDING_FLAVORS=yes #### #### DEFAULT_VERSIONS+=pgsql=15 DEFAULT_VERSIONS+=php=82 DISABLE_LICENSES=yes SELECTED_OPTIONS+=OPENBLAS ARCHDEF=AMD64K10h64SSE3 WITH_CCACHE_BUILD=yes CCACHE_DIR=/root/.ccache #### Misc Poudriere #### .include "/etc/make.conf.ports_env" GID=0 UID=0 ---End make.conf--- --Resource limits-- cpu time (seconds, -t) unlimited file size (512-blocks, -f) unlimited data seg size (kbytes, -d) 33554432 stack size (kbytes, -s) 524288 core file size (512-blocks, -c) unlimited max memory size (kbytes, -m) unlimited locked memory (kbytes, -l) unlimited max user processes (-u) 89999 open files (-n) 8192 virtual mem size (kbytes, -v) unlimited swap limit (kbytes, -w) unlimited socket buffer size (bytes, -b) unlimited pseudo-terminals (-p) unlimited kqueues (-k) unlimited umtx shared locks (-o) unlimited pipebuf (-y) unlimited --End resource limits-- =================================================== ===== env: NO_DEPENDS=yes USER=root UID=0 GID=0 ===> NOTICE: The lbreakout port currently does not have a maintainer. As a result, it is more likely to have unresolved issues, not be up-to-date, or even be removed in the future. To volunteer to maintain this port, please create an issue at: https://bugs.freebsd.org/bugzilla More information about port maintainership is available at: https://docs.freebsd.org/en/articles/contributing/#ports-contributing ===> NOTICE: This port is deprecated; you may wish to reconsider installing it: Abandoned by upsteam, does not support large screen resolutions. Use games/lbreakouthd instead. =========================================================================== =================================================== ===== env: USE_PACKAGE_DEPENDS_ONLY=1 USER=root UID=0 GID=0 ===> lbreakout-010315_10 depends on file: /usr/local/sbin/pkg - not found ===> Installing existing package /packages/All/pkg-2.3.1.pkg [pkg.DaveG.ca] Installing pkg-2.3.1... [pkg.DaveG.ca] Extracting pkg-2.3.1: .......... done ===> lbreakout-010315_10 depends on file: /usr/local/sbin/pkg - found ===> Returning to build of lbreakout-010315_10 =========================================================================== =================================================== ===== env: USE_PACKAGE_DEPENDS_ONLY=1 USER=root UID=0 GID=0 =========================================================================== =================================================== ===== env: NO_DEPENDS=yes USER=root UID=0 GID=0 ===> NOTICE: The lbreakout port currently does not have a maintainer. As a result, it is more likely to have unresolved issues, not be up-to-date, or even be removed in the future. To volunteer to maintain this port, please create an issue at: https://bugs.freebsd.org/bugzilla More information about port maintainership is available at: https://docs.freebsd.org/en/articles/contributing/#ports-contributing ===> NOTICE: This port is deprecated; you may wish to reconsider installing it: Abandoned by upsteam, does not support large screen resolutions. Use games/lbreakouthd instead. ===> Fetching all distfiles required by lbreakout-010315_10 for building =========================================================================== =================================================== ===== env: NO_DEPENDS=yes USER=root UID=0 GID=0 ===> NOTICE: The lbreakout port currently does not have a maintainer. As a result, it is more likely to have unresolved issues, not be up-to-date, or even be removed in the future. To volunteer to maintain this port, please create an issue at: https://bugs.freebsd.org/bugzilla More information about port maintainership is available at: https://docs.freebsd.org/en/articles/contributing/#ports-contributing ===> NOTICE: This port is deprecated; you may wish to reconsider installing it: Abandoned by upsteam, does not support large screen resolutions. Use games/lbreakouthd instead. ===> Fetching all distfiles required by lbreakout-010315_10 for building => SHA256 Checksum OK for lbreakout-010315.tar.gz. =========================================================================== =================================================== ===== env: USE_PACKAGE_DEPENDS_ONLY=1 USER=root UID=0 GID=0 =========================================================================== =================================================== ===== env: NO_DEPENDS=yes USER=root UID=0 GID=0 ===> NOTICE: The lbreakout port currently does not have a maintainer. As a result, it is more likely to have unresolved issues, not be up-to-date, or even be removed in the future. To volunteer to maintain this port, please create an issue at: https://bugs.freebsd.org/bugzilla More information about port maintainership is available at: https://docs.freebsd.org/en/articles/contributing/#ports-contributing ===> NOTICE: This port is deprecated; you may wish to reconsider installing it: Abandoned by upsteam, does not support large screen resolutions. Use games/lbreakouthd instead. ===> Fetching all distfiles required by lbreakout-010315_10 for building ===> Extracting for lbreakout-010315_10 => SHA256 Checksum OK for lbreakout-010315.tar.gz. =========================================================================== =================================================== ===== env: USE_PACKAGE_DEPENDS_ONLY=1 USER=root UID=0 GID=0 =========================================================================== =================================================== ===== env: NO_DEPENDS=yes USER=root UID=0 GID=0 ===> Patching for lbreakout-010315_10 ===> Applying FreeBSD patches for lbreakout-010315_10 from /usr/ports/games/lbreakout/files =========================================================================== =================================================== ===== env: USE_PACKAGE_DEPENDS_ONLY=1 USER=root UID=0 GID=0 ===> lbreakout-010315_10 depends on package: gmake>=4.4.1 - not found ===> Installing existing package /packages/All/gmake-4.4.1.pkg [pkg.DaveG.ca] Installing gmake-4.4.1... [pkg.DaveG.ca] `-- Installing gettext-runtime-0.23.1... [pkg.DaveG.ca] | `-- Installing indexinfo-0.3.1_1... [pkg.DaveG.ca] | `-- Extracting indexinfo-0.3.1_1: . done [pkg.DaveG.ca] `-- Extracting gettext-runtime-0.23.1: .......... done [pkg.DaveG.ca] Extracting gmake-4.4.1: .......... done ===> lbreakout-010315_10 depends on package: gmake>=4.4.1 - found ===> Returning to build of lbreakout-010315_10 ===> lbreakout-010315_10 depends on file: /usr/local/bin/sdl-config - not found ===> Installing existing package /packages/All/sdl-1.2.15_17,2.pkg [pkg.DaveG.ca] Installing sdl-1.2.15_17,2... [pkg.DaveG.ca] `-- Installing aalib-1.4.r5_14... [pkg.DaveG.ca] `-- Extracting aalib-1.4.r5_14: .......... done [pkg.DaveG.ca] `-- Installing libGLU-9.0.3... [pkg.DaveG.ca] | `-- Installing libglvnd-1.7.0... [pkg.DaveG.ca] | | `-- Installing libX11-1.8.12,1... [pkg.DaveG.ca] | | `-- Installing libxcb-1.17.0... [pkg.DaveG.ca] | | | `-- Installing libXau-1.0.12... [pkg.DaveG.ca] | | | `-- Extracting libXau-1.0.12: .......... done [pkg.DaveG.ca] | | | `-- Installing libXdmcp-1.1.5... [pkg.DaveG.ca] | | | `-- Installing xorgproto-2024.1... [pkg.DaveG.ca] | | | `-- Extracting xorgproto-2024.1: .......... done [pkg.DaveG.ca] | | | `-- Extracting libXdmcp-1.1.5: ...... done [pkg.DaveG.ca] | | `-- Extracting libxcb-1.17.0: .......... done [pkg.DaveG.ca] | | `-- Extracting libX11-1.8.12,1: .......... done [pkg.DaveG.ca] | | `-- Installing libXext-1.3.6,1... [pkg.DaveG.ca] | | `-- Extracting libXext-1.3.6,1: .......... done [pkg.DaveG.ca] | `-- Extracting libglvnd-1.7.0: .......... done [pkg.DaveG.ca] `-- Extracting libGLU-9.0.3: ..... done [pkg.DaveG.ca] `-- Installing libXrandr-1.5.4... [pkg.DaveG.ca] | `-- Installing libXrender-0.9.12... [pkg.DaveG.ca] | `-- Extracting libXrender-0.9.12: ....... done [pkg.DaveG.ca] `-- Extracting libXrandr-1.5.4: .......... done [pkg.DaveG.ca] Extracting sdl-1.2.15_17,2: .......... done ===== Message from aalib-1.4.r5_14: -- ===> NOTICE: The aalib port currently does not have a maintainer. As a result, it is more likely to have unresolved issues, not be up-to-date, or even be removed in the future. To volunteer to maintain this port, please create an issue at: https://bugs.freebsd.org/bugzilla More information about port maintainership is available at: https://docs.freebsd.org/en/articles/contributing/#ports-contributing ===== Message from sdl-1.2.15_17,2: -- Your SDL library has been built with libvgl support, which means that you can run almost any SDL application straight on your console (VESA 2.0 compatible videocard is required). To do this you have to load the vesa kernel module or enable it in your kernel, and set environment variable "SDL_VIDEODRIVER=vgl". ===> lbreakout-010315_10 depends on file: /usr/local/bin/sdl-config - found ===> Returning to build of lbreakout-010315_10 ===> lbreakout-010315_10 depends on file: /usr/local/bin/ccache - not found ===> Installing existing package /packages/All/ccache-3.7.12_8.pkg [pkg.DaveG.ca] Installing ccache-3.7.12_8... [pkg.DaveG.ca] Extracting ccache-3.7.12_8: ......... done Create compiler links... create symlink for cc create symlink for cc (world) create symlink for c++ create symlink for c++ (world) create symlink for CC create symlink for CC (world) create symlink for clang create symlink for clang (world) create symlink for clang++ create symlink for clang++ (world) ===== Message from ccache-3.7.12_8: -- NOTE: Please read /usr/local/share/doc/ccache/ccache-howto-freebsd.txt for information on using ccache with FreeBSD ports and src. ===> lbreakout-010315_10 depends on file: /usr/local/bin/ccache - found ===> Returning to build of lbreakout-010315_10 =========================================================================== =================================================== ===== env: USE_PACKAGE_DEPENDS_ONLY=1 USER=root UID=0 GID=0 ===> lbreakout-010315_10 depends on shared library: libSDL.so - found (/usr/local/lib/libSDL.so) =========================================================================== =================================================== ===== env: NO_DEPENDS=yes USER=root UID=0 GID=0 ===> Configuring for lbreakout-010315_10 loading site script /usr/ports/Templates/config.site creating cache ./config.cache checking for a BSD compatible install... /usr/bin/install -c checking whether build environment is sane... yes checking whether /usr/local/bin/gmake sets ${MAKE}... yes checking for working aclocal... missing checking for working autoconf... missing checking for working automake... missing checking for working autoheader... missing checking for working makeinfo... missing checking for gcc... cc checking whether the C compiler (cc -O2 -pipe -fstack-protector-strong -fno-strict-aliasing ) works... yes checking whether the C compiler (cc -O2 -pipe -fstack-protector-strong -fno-strict-aliasing ) is a cross-compiler... no checking whether we are using GNU C... yes checking whether cc accepts -g... yes checking for c++... c++ checking whether the C++ compiler (c++ -O2 -pipe -fstack-protector-strong -fno-strict-aliasing ) works... yes checking whether the C++ compiler (c++ -O2 -pipe -fstack-protector-strong -fno-strict-aliasing ) is a cross-compiler... no checking whether we are using GNU C++... yes checking whether c++ accepts -g... yes checking for ranlib... ranlib checking for main in -lm... yes checking for sdl-config... /usr/local/bin/sdl-config checking for SDL - version >= 1.0.0... yes checking for sdl-config... (cached) /usr/local/bin/sdl-config checking for SDL - version >= 1.1.5... yes -pthread used... updating cache ./config.cache creating ./config.status creating Makefile creating lbreakout/Makefile creating config.h =========================================================================== =================================================== ===== env: NO_DEPENDS=yes USER=root UID=0 GID=0 ===> Building for lbreakout-010315_10 /usr/local/bin/gmake all-recursive gmake[1]: Entering directory '/wrkdirs/usr/ports/games/lbreakout/work/lbreakout-010315' Making all in lbreakout gmake[2]: Entering directory '/wrkdirs/usr/ports/games/lbreakout/work/lbreakout-010315/lbreakout' c++ -DSOUND -DSRC_DIR=\"/usr/local/share/lbreakout/\" -DHI_DIR=\"/var/games/lbreakout/\" -DHAVE_CONFIG_H -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c hiscore.cpp cc -DSOUND -DSRC_DIR=\"/usr/local/share/lbreakout/\" -DHI_DIR=\"/var/games/lbreakout/\" -DHAVE_CONFIG_H -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -DSDL_1_1_5 -c dynlist.c c++ -DSOUND -DSRC_DIR=\"/usr/local/share/lbreakout/\" -DHI_DIR=\"/var/games/lbreakout/\" -DHAVE_CONFIG_H -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c level.cpp c++ -DSOUND -DSRC_DIR=\"/usr/local/share/lbreakout/\" -DHI_DIR=\"/var/games/lbreakout/\" -DHAVE_CONFIG_H -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c breakout.cpp cc -DSOUND -DSRC_DIR=\"/usr/local/share/lbreakout/\" -DHI_DIR=\"/var/games/lbreakout/\" -DHAVE_CONFIG_H -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -DSDL_1_1_5 -c sndsrv.c cc -DSOUND -DSRC_DIR=\"/usr/local/share/lbreakout/\" -DHI_DIR=\"/var/games/lbreakout/\" -DHAVE_CONFIG_H -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -DSDL_1_1_5 -c sdl.c c++ -DSOUND -DSRC_DIR=\"/usr/local/share/lbreakout/\" -DHI_DIR=\"/var/games/lbreakout/\" -DHAVE_CONFIG_H -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c menumanager.cpp c++ -DSOUND -DSRC_DIR=\"/usr/local/share/lbreakout/\" -DHI_DIR=\"/var/games/lbreakout/\" -DHAVE_CONFIG_H -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c menuitem.cpp c++ -DSOUND -DSRC_DIR=\"/usr/local/share/lbreakout/\" -DHI_DIR=\"/var/games/lbreakout/\" -DHAVE_CONFIG_H -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c menu.cpp c++ -DSOUND -DSRC_DIR=\"/usr/local/share/lbreakout/\" -DHI_DIR=\"/var/games/lbreakout/\" -DHAVE_CONFIG_H -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c game.cpp c++ -DSOUND -DSRC_DIR=\"/usr/local/share/lbreakout/\" -DHI_DIR=\"/var/games/lbreakout/\" -DHAVE_CONFIG_H -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -c main.cpp level.cpp:52:9: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 52 | " " | ^ level.cpp:70:9: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 70 | " " | ^ level.cpp:93:9: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 93 | " " | ^ level.cpp:111:9: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 111 | " " | ^ level.cpp:134:9: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 134 | " heggggggeh " | ^ level.cpp:152:9: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 152 | " 1..l...+.0 " | ^ level.cpp:175:9: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 175 | " " | ^ level.cpp:193:9: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 193 | " " | ^ level.cpp:216:9: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 216 | " " | ^ level.cpp:234:9: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 234 | " " | ^ level.cpp:257:9: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 257 | " ee " | ^ level.cpp:275:9: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 275 | " .. " | ^ level.cpp:298:9: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 298 | "iiiiiiiiiiiiii" | ^ level.cpp:316:9: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 316 | "....m...b.-..." | ^ level.cpp:339:9: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 339 | " " | ^ level.cpp:357:9: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 357 | " " | ^ level.cpp:380:9: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 380 | " " | ^ level.cpp:399:9: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 399 | " " | ^ level.cpp:423:9: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 423 | " " | ^ level.cpp:441:9: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 441 | " " | ^ level.cpp:464:9: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 464 | " " | ^ level.cpp:486:9: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 486 | " " | ^ level.cpp:513:9: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 513 | " " | ^ level.cpp:532:9: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 532 | " " | ^ level.cpp:556:9: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 556 | " " | ^ level.cpp:574:9: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 574 | " " | ^ level.cpp:597:9: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 597 | "b b b b" | ^ level.cpp:615:9: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 615 | ". . . ." | ^ level.cpp:638:9: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 638 | " eeeeeeeeeeee " | ^ level.cpp:656:9: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 656 | " >.-...+...2. " | ^ level.cpp:679:9: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 679 | " " | ^ level.cpp:697:9: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 697 | " " | ^ level.cpp:720:9: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 720 | " " | ^ level.cpp:738:9: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 738 | " " | ^ level.cpp:761:9: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 761 | " i h g f e d " | ^ level.cpp:779:9: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 779 | " . l . . s . " | ^ level.cpp:802:9: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 802 | " " | ^ level.cpp:820:9: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 820 | " " | ^ level.cpp:843:9: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 843 | " " | ^ level.cpp:861:9: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 861 | " " | ^ level.cpp:884:9: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 884 | " " | ^ level.cpp:902:9: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 902 | " " | ^ level.cpp:925:9: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 925 | " ## " | ^ level.cpp:943:9: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 943 | " ## " | ^ level.cpp:966:9: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 966 | " " | ^ level.cpp:984:9: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 984 | " " | ^ level.cpp:1007:9: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 1007 | " " | ^ level.cpp:1025:9: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 1025 | " " | ^ level.cpp:1048:9: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 1048 | " ee ff dd f" | ^ level.cpp:1066:9: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 1066 | " .. ?. .. ." | ^ level.cpp:1089:9: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 1089 | " " | ^ level.cpp:1107:9: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 1107 | " " | ^ level.cpp:1130:9: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 1130 | " # # " | ^ level.cpp:1148:9: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 1148 | " # # " | ^ level.cpp:1171:9: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 1171 | " i i " | ^ level.cpp:1189:9: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 1189 | " . . " | ^ level.cpp:1212:9: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 1212 | " # # " | ^ level.cpp:1230:9: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 1230 | " # # " | ^ level.cpp:1253:9: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 1253 | " " | ^ level.cpp:1271:9: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 1271 | " " | ^ 60 warnings generated. dynlist.c:124:85: warning: cast to smaller integer type 'int' from 'void *' [-Wvoid-pointer-to-int-cast] 124 | fprintf(stderr, "ERR: dl_delete: list does not contain item 0x%x...\n", (int)item); | ^~~~~~~~~ 1 warning generated. sndsrv.c:69:17: warning: assigning to 'Uint8 *' (aka 'unsigned char *') from 'char *' converts between pointers to integer types where one is of the unique plain 'char' type and the other is not [-Wpointer-sign] 69 | cvt.buf = (char*)malloc(cvt.len * cvt.len_mult); | ^ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 1 warning generated. hiscore.cpp:23:16: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 23 | char *hi_dir = HI_DIR; | ^ :3:16: note: expanded from macro 'HI_DIR' 3 | #define HI_DIR "/var/games/lbreakout/" | ^ 1 warning generated. main.cpp:26:20: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 26 | char *src_dir = SRC_DIR; | ^ :2:17: note: expanded from macro 'SRC_DIR' 2 | #define SRC_DIR "/usr/local/share/lbreakout/" | ^ 1 warning generated. In file included from game.cpp:19: /usr/include/sys/timeb.h:41:2: warning: "this file includes which is deprecated" [-W#warnings] 41 | #warning "this file includes which is deprecated" | ^ game.cpp:51:20: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 51 | title = SSur_Load("title.bmp", SDL_HWSURFACE); | ^ game.cpp:58:21: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 58 | f_copy = SFnt_Load("font_s.sdlfnt"); | ^ game.cpp:60:52: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 60 | SFnt_Write(f_copy, title, title->w-3, title->h-1, "(C) 2000 Michael Speck", 0); | ^ game.cpp:62:43: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 62 | SFnt_Write(f_copy, title, 0, title->h-1, "http://lgames.sourceforge.net", 0); | ^ game.cpp:66:22: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 66 | logo = SSur_Load("logo.bmp", SDL_HWSURFACE); | ^ game.cpp:74:28: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 74 | f_menu_w = SFnt_LoadFixed("f_yellow.bmp", 32, 96, 10); | ^ game.cpp:76:28: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 76 | f_menu_b = SFnt_LoadFixed("f_white.bmp", 32, 96, 10); | ^ game.cpp:78:29: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 78 | f_hiscore = SFnt_LoadFixed("f_yellow.bmp", 32, 96, 10); | ^ game.cpp:80:35: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 80 | f_enlgt_hiscore = SFnt_LoadFixed("f_white.bmp", 32, 96, 10); | ^ game.cpp:103:6: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 103 | "Off", | ^ game.cpp:104:6: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 104 | "Low", | ^ game.cpp:105:6: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 105 | "High" | ^ game.cpp:108:6: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 108 | "Only Keyboard", | ^ game.cpp:109:6: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 109 | "Only Mouse", | ^ game.cpp:110:6: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 110 | "Keyboard&Mouse" | ^ game.cpp:113:6: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 113 | "Easy", | ^ game.cpp:114:6: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 114 | "Medium", | ^ game.cpp:115:6: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 115 | "Hard" | ^ game.cpp:120:21: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 120 | menu[0] = new Menu("main", 4); | ^ game.cpp:121:21: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 121 | menu[1] = new Menu("newgame", 4); | ^ game.cpp:122:21: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 122 | menu[2] = new Menu("options", 6); | ^ game.cpp:123:21: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 123 | menu[3] = new Menu("graphics", 8); | ^ game.cpp:124:21: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 124 | menu[4] = new Menu("audio", 4); | ^ game.cpp:125:21: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 125 | menu[5] = new Menu("controls", 8); | ^ game.cpp:126:21: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 126 | menu[6] = new Menu("game", 10); | ^ game.cpp:127:21: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 127 | menu[7] = new Menu("level", 4); | ^ game.cpp:128:21: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 128 | menu[8] = new Menu("mouse", 5); | ^ game.cpp:129:41: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 129 | menu[0]->InsertItem(0, new MenuItem("New Game", menu[1])); | ^ game.cpp:130:41: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 130 | menu[0]->InsertItem(1, new MenuItem("HiScores", AT_HISCORE)); | ^ game.cpp:131:41: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 131 | menu[0]->InsertItem(2, new MenuItem("Options", menu[2])); | ^ game.cpp:132:41: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 132 | menu[0]->InsertItem(3, new MenuItem("Quit", AT_QUIT)); | ^ game.cpp:133:41: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 133 | menu[1]->InsertItem(0, new MenuItem("New Game", AT_NEWGAME)); | ^ game.cpp:134:41: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 134 | menu[1]->InsertItem(1, new MenuItem("Name", breakout->Setup()->name, 10)); | ^ game.cpp:136:41: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 136 | menu[1]->InsertItem(3, new MenuItem("Back", menu[0])); | ^ game.cpp:137:41: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 137 | menu[2]->InsertItem(0, new MenuItem("Game", menu[6])); | ^ game.cpp:138:41: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 138 | menu[2]->InsertItem(1, new MenuItem("Controls", menu[5])); | ^ game.cpp:139:41: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 139 | menu[2]->InsertItem(2, new MenuItem("Graphics", menu[3])); | ^ game.cpp:141:41: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 141 | menu[2]->InsertItem(3, new MenuItem("Audio", menu[4])); | ^ game.cpp:146:41: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 146 | menu[2]->InsertItem(5, new MenuItem("Back", menu[0])); | ^ game.cpp:147:41: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 147 | menu[3]->InsertItem(0, new MenuItem("Transparency:", &breakout->Setup()->trp, "Off", "On")); | ^ game.cpp:147:83: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 147 | menu[3]->InsertItem(0, new MenuItem("Transparency:", &breakout->Setup()->trp, "Off", "On")); | ^ game.cpp:147:90: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 147 | menu[3]->InsertItem(0, new MenuItem("Transparency:", &breakout->Setup()->trp, "Off", "On")); | ^ game.cpp:148:41: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 148 | menu[3]->InsertItem(1, new MenuItem("Animations:", &breakout->Setup()->anim, str_gfx, 3)); | ^ game.cpp:149:41: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 149 | menu[3]->InsertItem(2, new MenuItem("Bonus Information:", &breakout->Setup()->no_exdisp, "On", "Off")); | ^ game.cpp:149:94: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 149 | menu[3]->InsertItem(2, new MenuItem("Bonus Information:", &breakout->Setup()->no_exdisp, "On", "Off")); | ^ game.cpp:149:100: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 149 | menu[3]->InsertItem(2, new MenuItem("Bonus Information:", &breakout->Setup()->no_exdisp, "On", "Off")); | ^ game.cpp:151:41: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 151 | menu[3]->InsertItem(4, new MenuItem("Background:", &breakout->Setup()->bkgnd, "Off", "On")); | ^ game.cpp:151:83: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 151 | menu[3]->InsertItem(4, new MenuItem("Background:", &breakout->Setup()->bkgnd, "Off", "On")); | ^ game.cpp:151:90: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 151 | menu[3]->InsertItem(4, new MenuItem("Background:", &breakout->Setup()->bkgnd, "Off", "On")); | ^ game.cpp:152:41: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 152 | menu[3]->InsertItem(5, new MenuItem("Display:", &breakout->Setup()->fullscreen, "Window", "Fullscreen")); | ^ game.cpp:152:85: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 152 | menu[3]->InsertItem(5, new MenuItem("Display:", &breakout->Setup()->fullscreen, "Window", "Fullscreen")); | ^ game.cpp:152:95: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 152 | menu[3]->InsertItem(5, new MenuItem("Display:", &breakout->Setup()->fullscreen, "Window", "Fullscreen")); | ^ game.cpp:154:41: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 154 | menu[3]->InsertItem(7, new MenuItem("Back", menu[2])); | ^ game.cpp:155:41: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 155 | menu[4]->InsertItem(0, new MenuItem("Sound:", &breakout->Setup()->snd_on, "Off", "On")); | ^ game.cpp:155:79: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 155 | menu[4]->InsertItem(0, new MenuItem("Sound:", &breakout->Setup()->snd_on, "Off", "On")); | ^ game.cpp:155:86: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 155 | menu[4]->InsertItem(0, new MenuItem("Sound:", &breakout->Setup()->snd_on, "Off", "On")); | ^ game.cpp:156:41: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 156 | menu[4]->InsertItem(1, new MenuItem("Volume:", &breakout->Setup()->snd_vol, 1, 8)); | ^ game.cpp:158:41: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 158 | menu[4]->InsertItem(3, new MenuItem("Back", menu[2])); | ^ game.cpp:159:38: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 159 | menu[5]->InsertItem(0, new MenuItem("Left", &breakout->Setup()->k_left, 0)); | ^ game.cpp:160:38: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 160 | menu[5]->InsertItem(1, new MenuItem("Right", &breakout->Setup()->k_right, 0)); | ^ game.cpp:161:38: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 161 | menu[5]->InsertItem(2, new MenuItem("Fire", &breakout->Setup()->k_fire, 0)); | ^ game.cpp:163:41: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 163 | menu[5]->InsertItem(4, new MenuItem("Mouse", menu[8])); | ^ game.cpp:164:38: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 164 | menu[5]->InsertItem(5, new MenuItem("Use:", &breakout->Setup()->control, str_ctrls, 3)); | ^ game.cpp:166:38: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 166 | menu[5]->InsertItem(7, new MenuItem("Back", menu[2])); | ^ game.cpp:167:41: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 167 | menu[6]->InsertItem(0, new MenuItem("Difficulty:", &breakout->Setup()->diff, str_diff, 3)); | ^ game.cpp:168:41: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 168 | menu[6]->InsertItem(1, new MenuItem("Starting Level:", &breakout->Setup()->startlevel, 0, LEVEL_NUM-1, 5)); | ^ game.cpp:169:41: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 169 | menu[6]->InsertItem(2, new MenuItem("Paddle:", &breakout->Setup()->convex, "Flat Surface", "Convex Surface")); | ^ game.cpp:169:80: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 169 | menu[6]->InsertItem(2, new MenuItem("Paddle:", &breakout->Setup()->convex, "Flat Surface", "Convex Surface")); | ^ game.cpp:169:96: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 169 | menu[6]->InsertItem(2, new MenuItem("Paddle:", &breakout->Setup()->convex, "Flat Surface", "Convex Surface")); | ^ game.cpp:170:41: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 170 | menu[6]->InsertItem(3, new MenuItem("Ball's Starting Angle:", &breakout->Setup()->rnd_start, "50 Degree", "Random")); | ^ game.cpp:170:98: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 170 | menu[6]->InsertItem(3, new MenuItem("Ball's Starting Angle:", &breakout->Setup()->rnd_start, "50 Degree", "Random")); | ^ game.cpp:170:111: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 170 | menu[6]->InsertItem(3, new MenuItem("Ball's Starting Angle:", &breakout->Setup()->rnd_start, "50 Degree", "Random")); | ^ game.cpp:172:41: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 172 | menu[6]->InsertItem(5, new MenuItem("", &breakout->Setup()->lvls_frm_file, "Play Original Levels", "Play Own Levels")); | ^ game.cpp:172:80: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 172 | menu[6]->InsertItem(5, new MenuItem("", &breakout->Setup()->lvls_frm_file, "Play Original Levels", "Play Own Levels")); | ^ game.cpp:172:104: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 172 | menu[6]->InsertItem(5, new MenuItem("", &breakout->Setup()->lvls_frm_file, "Play Original Levels", "Play Own Levels")); | ^ game.cpp:173:38: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 173 | menu[6]->InsertItem(6, new MenuItem("Level File", menu[7])); | ^ game.cpp:174:38: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 174 | menu[6]->InsertItem(7, new MenuItem("(not selected)")); | ^ game.cpp:176:38: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 176 | menu[6]->InsertItem(9, new MenuItem("Back", menu[2])); | ^ game.cpp:177:41: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 177 | menu[7]->InsertItem(0, new MenuItem("Path", breakout->Setup()->lvl_path, 31)); | ^ game.cpp:178:41: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 178 | menu[7]->InsertItem(1, new MenuItem("File", breakout->Setup()->lvl_file, 19)); | ^ game.cpp:180:38: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 180 | menu[7]->InsertItem(3, new MenuItem("Back", menu[6])); | ^ game.cpp:181:41: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 181 | menu[8]->InsertItem(0, new MenuItem("Warp Mouse:", &breakout->Setup()->warp, "Off", "On")); | ^ game.cpp:181:82: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 181 | menu[8]->InsertItem(0, new MenuItem("Warp Mouse:", &breakout->Setup()->warp, "Off", "On")); | ^ game.cpp:181:89: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 181 | menu[8]->InsertItem(0, new MenuItem("Warp Mouse:", &breakout->Setup()->warp, "Off", "On")); | ^ game.cpp:182:41: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 182 | menu[8]->InsertItem(1, new MenuItem("Invert Mouse:", &breakout->Setup()->invert, "Off", "On")); | ^ game.cpp:182:86: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 182 | menu[8]->InsertItem(1, new MenuItem("Invert Mouse:", &breakout->Setup()->invert, "Off", "On")); | ^ game.cpp:182:93: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 182 | menu[8]->InsertItem(1, new MenuItem("Invert Mouse:", &breakout->Setup()->invert, "Off", "On")); | ^ game.cpp:183:41: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 183 | menu[8]->InsertItem(2, new MenuItem("Motion Modifier:", &breakout->Setup()->motion_mod, 40, 100, 10)); | ^ game.cpp:185:38: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 185 | menu[8]->InsertItem(4, new MenuItem("Back", menu[5])); | ^ game.cpp:210:26: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 210 | snd_menu = Wave_Load("click.wav"); | ^ game.cpp:402:44: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 402 | mm->GetMenu(6)->Item(7)->SetString("(not selected)", rep); | ^ game.cpp:409:44: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 409 | mm->GetMenu(6)->Item(7)->SetString("(not found)", rep); | ^ game.cpp:414:44: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 414 | mm->GetMenu(6)->Item(7)->SetString("(found)", rep); | ^ game.cpp:439:5: warning: 'delete' applied to a pointer that was allocated with 'new[]'; did you mean 'delete[]'? [-Wmismatched-new-delete] 439 | delete fbuf; | ^ | [] game.cpp:423:18: note: allocated with 'new[]' here 423 | char *fbuf = new char[fsize]; | ^ 95 warnings generated. In file included from breakout.cpp:23: /usr/include/sys/timeb.h:41:2: warning: "this file includes which is deprecated" [-W#warnings] 41 | #warning "this file includes which is deprecated" | ^ breakout.cpp:60:27: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 60 | font = SFnt_LoadFixed("f_yellow.bmp", 32, 96, 10); | ^ breakout.cpp:64:40: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 64 | hiscore = HiScore::CreateComposite("lbreakout.hscr"); | ^ breakout.cpp:107:24: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 107 | ss_fr_luc = SSur_Load("fr_luc.bmp", SDL_HWSURFACE); | ^ breakout.cpp:108:25: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 108 | ss_fr_left = SSur_Load("fr_l.bmp", SDL_HWSURFACE); | ^ breakout.cpp:109:24: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 109 | ss_fr_top = SSur_Load("fr_t.bmp", SDL_HWSURFACE); | ^ breakout.cpp:110:24: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 110 | ss_fr_ruc = SSur_Load("fr_ruc.bmp", SDL_HWSURFACE); | ^ breakout.cpp:111:26: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 111 | ss_fr_right = SSur_Load("fr_r.bmp", SDL_HWSURFACE); | ^ breakout.cpp:112:24: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 112 | ss_fr_rlc = SSur_Load("fr_rlc.bmp", SDL_HWSURFACE); | ^ breakout.cpp:118:29: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 118 | if ((ss_bricks = SSur_Load("bricks.bmp", SDL_HWSURFACE)) == 0) | ^ breakout.cpp:124:27: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 124 | if ((ss_club = SSur_Load("club.bmp", SDL_HWSURFACE)) == 0) | ^ breakout.cpp:134:27: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 134 | if ((ss_ball = SSur_Load("ball.bmp", SDL_HWSURFACE)) == 0) | ^ breakout.cpp:155:22: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 155 | ss_life = SSur_Load("life.bmp", SDL_HWSURFACE); | ^ breakout.cpp:158:25: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 158 | ss_numbers = SSur_Load("numbers.bmp", SDL_HWSURFACE); | ^ breakout.cpp:166:24: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 166 | ss_extras = SSur_Load("extras.bmp", SDL_HWSURFACE); | ^ breakout.cpp:176:24: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 176 | ss_weapon = SSur_Load("weapon.bmp", SDL_HWSURFACE); | ^ breakout.cpp:186:22: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 186 | ss_shot = SSur_Load("shot.bmp", SDL_HWSURFACE); | ^ breakout.cpp:230:20: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 230 | ss_sh = SSur_Load("shine2.bmp", SDL_HWSURFACE); | ^ breakout.cpp:251:25: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 251 | snd_ref = Wave_Load("reflect.wav"); | ^ breakout.cpp:252:26: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 252 | snd_boom = Wave_Load("exp.wav"); | ^ breakout.cpp:253:25: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 253 | snd_lup = Wave_Load("gainlife.wav"); | ^ breakout.cpp:254:27: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 254 | snd_ldown = Wave_Load("looselife.wav"); | ^ breakout.cpp:255:25: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 255 | snd_exp = Wave_Load("expand.wav"); | ^ breakout.cpp:256:25: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 256 | snd_shr = Wave_Load("shrink.wav"); | ^ breakout.cpp:257:25: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 257 | snd_sco = Wave_Load("score.wav"); | ^ breakout.cpp:258:25: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 258 | snd_fre = Wave_Load("freeze.wav"); | ^ breakout.cpp:259:26: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 259 | snd_shot = Wave_Load("shot.wav"); | ^ breakout.cpp:260:25: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 260 | snd_sli = Wave_Load("slime.wav"); | ^ breakout.cpp:261:25: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 261 | snd_wea = Wave_Load("weapon.wav"); | ^ breakout.cpp:262:25: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 262 | snd_met = Wave_Load("metal.wav"); | ^ breakout.cpp:263:25: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 263 | snd_wal = Wave_Load("wall.wav"); | ^ breakout.cpp:264:27: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 264 | snd_damn1 = Wave_Load("damn.wav"); | ^ breakout.cpp:265:27: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 265 | snd_damn2 = Wave_Load("damnit.wav"); | ^ breakout.cpp:266:26: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 266 | snd_good = Wave_Load("verygood.wav"); | ^ breakout.cpp:267:25: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 267 | snd_exc = Wave_Load("excellent.wav"); | ^ breakout.cpp:268:27: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 268 | snd_click = Wave_Load("click.wav"); | ^ breakout.cpp:269:32: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 269 | snd_wontgiveup = Wave_Load("wontgiveup.wav"); | ^ breakout.cpp:270:29: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 270 | snd_speedup = Wave_Load("speedup.wav"); | ^ breakout.cpp:271:31: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 271 | snd_speeddown = Wave_Load("speeddown.wav"); | ^ breakout.cpp:450:56: warning: logical not is only applied to the left hand side of this comparison [-Wlogical-not-parentheses] 450 | if (!init_data.warp && !init_data.control == 0) | ^ ~~ breakout.cpp:450:56: note: add parentheses after the '!' to evaluate the comparison first 450 | if (!init_data.warp && !init_data.control == 0) | ^ | ( ) breakout.cpp:450:56: note: add parentheses around left hand side expression to silence this warning 450 | if (!init_data.warp && !init_data.control == 0) | ^ | ( ) breakout.cpp:706:34: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 706 | if ((pic = SSur_Load("bkgnd0.bmp", SDL_HWSURFACE)) == 0) { | ^ breakout.cpp:3210:52: warning: logical not is only applied to the left hand side of this comparison [-Wlogical-not-parentheses] 3210 | if (!init_data.warp && !init_data.control == 0) | ^ ~~ breakout.cpp:3210:52: note: add parentheses after the '!' to evaluate the comparison first 3210 | if (!init_data.warp && !init_data.control == 0) | ^ | ( ) breakout.cpp:3210:52: note: add parentheses around left hand side expression to silence this warning 3210 | if (!init_data.warp && !init_data.control == 0) | ^ | ( ) breakout.cpp:3355:20: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 3355 | char *str_lb = "[LEV"; | ^ breakout.cpp:3356:20: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 3356 | char *str_mb = "[MAP"; | ^ breakout.cpp:3357:20: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 3357 | char *str_eb = "[EXT"; | ^ breakout.cpp:3358:19: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 3358 | char *str_e = "[END"; | ^ breakout.cpp:3436:94: warning: format specifies type 'int' but the argument has type 'size_t' (aka 'unsigned long') [-Wformat] 3436 | printf("parse error in map of level %i, line %i: invalid length %i\n", i, j, strlen(entry)); | ~~ ^~~~~~~~~~~~~ | %zu breakout.cpp:3462:96: warning: format specifies type 'int' but the argument has type 'size_t' (aka 'unsigned long') [-Wformat] 3462 | printf("warning in extra map of level %i, line %i: invalid length %i\n", i, j, strlen(entry)); | ~~ ^~~~~~~~~~~~~ | %zu breakout.cpp:3485:5: warning: 'delete' applied to a pointer that was allocated with 'new[]'; did you mean 'delete[]'? [-Wmismatched-new-delete] 3485 | delete fbuf; | ^ | [] breakout.cpp:3365:18: note: allocated with 'new[]' here 3365 | char *fbuf = new char[fsize]; | ^ 49 warnings generated. c++ -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -o lbreakout hiscore.o dynlist.o level.o breakout.o sndsrv.o sdl.o menumanager.o menuitem.o menu.o game.o main.o -pthread -lm -lcompat -lutil -L/usr/local/lib -Wl,-rpath,/usr/local/lib -lSDL -pthread gmake[2]: Leaving directory '/wrkdirs/usr/ports/games/lbreakout/work/lbreakout-010315/lbreakout' gmake[2]: Entering directory '/wrkdirs/usr/ports/games/lbreakout/work/lbreakout-010315' gmake[2]: Leaving directory '/wrkdirs/usr/ports/games/lbreakout/work/lbreakout-010315' gmake[1]: Leaving directory '/wrkdirs/usr/ports/games/lbreakout/work/lbreakout-010315' =========================================================================== =================================================== ===== env: USE_PACKAGE_DEPENDS_ONLY=1 USER=root UID=0 GID=0 =========================================================================== =================================================== ===== env: NO_DEPENDS=yes USER=root UID=0 GID=0 ===> Staging for lbreakout-010315_10 /bin/mkdir -p /wrkdirs/usr/ports/games/lbreakout/work/stage/var/games/lbreakout ===> Generating temporary packing list Making install in lbreakout gmake[1]: Entering directory '/wrkdirs/usr/ports/games/lbreakout/work/lbreakout-010315/lbreakout' gmake[2]: Entering directory '/wrkdirs/usr/ports/games/lbreakout/work/lbreakout-010315/lbreakout' /bin/sh ../mkinstalldirs /wrkdirs/usr/ports/games/lbreakout/work/stage/usr/local/bin install -s -m 555 lbreakout /wrkdirs/usr/ports/games/lbreakout/work/stage/usr/local/bin/lbreakout /bin/sh ../mkinstalldirs /wrkdirs/usr/ports/games/lbreakout/work/stage/usr/local/share/lbreakout mkdir /wrkdirs/usr/ports/games/lbreakout/work/stage/usr/local/share/lbreakout install -m 0644 ball.bmp /wrkdirs/usr/ports/games/lbreakout/work/stage/usr/local/share/lbreakout/ball.bmp install -m 0644 bkgnd0.bmp /wrkdirs/usr/ports/games/lbreakout/work/stage/usr/local/share/lbreakout/bkgnd0.bmp install -m 0644 bkgnd1.bmp /wrkdirs/usr/ports/games/lbreakout/work/stage/usr/local/share/lbreakout/bkgnd1.bmp install -m 0644 bkgnd2.bmp /wrkdirs/usr/ports/games/lbreakout/work/stage/usr/local/share/lbreakout/bkgnd2.bmp install -m 0644 bricks.bmp /wrkdirs/usr/ports/games/lbreakout/work/stage/usr/local/share/lbreakout/bricks.bmp install -m 0644 club.bmp /wrkdirs/usr/ports/games/lbreakout/work/stage/usr/local/share/lbreakout/club.bmp install -m 0644 extras.bmp /wrkdirs/usr/ports/games/lbreakout/work/stage/usr/local/share/lbreakout/extras.bmp install -m 0644 life.bmp /wrkdirs/usr/ports/games/lbreakout/work/stage/usr/local/share/lbreakout/life.bmp install -m 0644 logo.bmp /wrkdirs/usr/ports/games/lbreakout/work/stage/usr/local/share/lbreakout/logo.bmp install -m 0644 numbers.bmp /wrkdirs/usr/ports/games/lbreakout/work/stage/usr/local/share/lbreakout/numbers.bmp install -m 0644 shot.bmp /wrkdirs/usr/ports/games/lbreakout/work/stage/usr/local/share/lbreakout/shot.bmp install -m 0644 title.bmp /wrkdirs/usr/ports/games/lbreakout/work/stage/usr/local/share/lbreakout/title.bmp install -m 0644 weapon.bmp /wrkdirs/usr/ports/games/lbreakout/work/stage/usr/local/share/lbreakout/weapon.bmp install -m 0644 shine2.bmp /wrkdirs/usr/ports/games/lbreakout/work/stage/usr/local/share/lbreakout/shine2.bmp install -m 0644 fr_l.bmp /wrkdirs/usr/ports/games/lbreakout/work/stage/usr/local/share/lbreakout/fr_l.bmp install -m 0644 fr_luc.bmp /wrkdirs/usr/ports/games/lbreakout/work/stage/usr/local/share/lbreakout/fr_luc.bmp install -m 0644 fr_r.bmp /wrkdirs/usr/ports/games/lbreakout/work/stage/usr/local/share/lbreakout/fr_r.bmp install -m 0644 fr_rlc.bmp /wrkdirs/usr/ports/games/lbreakout/work/stage/usr/local/share/lbreakout/fr_rlc.bmp install -m 0644 fr_ruc.bmp /wrkdirs/usr/ports/games/lbreakout/work/stage/usr/local/share/lbreakout/fr_ruc.bmp install -m 0644 fr_t.bmp /wrkdirs/usr/ports/games/lbreakout/work/stage/usr/local/share/lbreakout/fr_t.bmp install -m 0644 f_white.bmp /wrkdirs/usr/ports/games/lbreakout/work/stage/usr/local/share/lbreakout/f_white.bmp install -m 0644 f_yellow.bmp /wrkdirs/usr/ports/games/lbreakout/work/stage/usr/local/share/lbreakout/f_yellow.bmp install -m 0644 font_s.sdlfnt /wrkdirs/usr/ports/games/lbreakout/work/stage/usr/local/share/lbreakout/font_s.sdlfnt install -m 0644 click.wav /wrkdirs/usr/ports/games/lbreakout/work/stage/usr/local/share/lbreakout/click.wav install -m 0644 damn.wav /wrkdirs/usr/ports/games/lbreakout/work/stage/usr/local/share/lbreakout/damn.wav install -m 0644 damnit.wav /wrkdirs/usr/ports/games/lbreakout/work/stage/usr/local/share/lbreakout/damnit.wav install -m 0644 excellent.wav /wrkdirs/usr/ports/games/lbreakout/work/stage/usr/local/share/lbreakout/excellent.wav install -m 0644 exp.wav /wrkdirs/usr/ports/games/lbreakout/work/stage/usr/local/share/lbreakout/exp.wav install -m 0644 expand.wav /wrkdirs/usr/ports/games/lbreakout/work/stage/usr/local/share/lbreakout/expand.wav install -m 0644 freeze.wav /wrkdirs/usr/ports/games/lbreakout/work/stage/usr/local/share/lbreakout/freeze.wav install -m 0644 gainlife.wav /wrkdirs/usr/ports/games/lbreakout/work/stage/usr/local/share/lbreakout/gainlife.wav install -m 0644 looselife.wav /wrkdirs/usr/ports/games/lbreakout/work/stage/usr/local/share/lbreakout/looselife.wav install -m 0644 metal.wav /wrkdirs/usr/ports/games/lbreakout/work/stage/usr/local/share/lbreakout/metal.wav install -m 0644 reflect.wav /wrkdirs/usr/ports/games/lbreakout/work/stage/usr/local/share/lbreakout/reflect.wav install -m 0644 score.wav /wrkdirs/usr/ports/games/lbreakout/work/stage/usr/local/share/lbreakout/score.wav install -m 0644 shot.wav /wrkdirs/usr/ports/games/lbreakout/work/stage/usr/local/share/lbreakout/shot.wav install -m 0644 shrink.wav /wrkdirs/usr/ports/games/lbreakout/work/stage/usr/local/share/lbreakout/shrink.wav install -m 0644 slime.wav /wrkdirs/usr/ports/games/lbreakout/work/stage/usr/local/share/lbreakout/slime.wav install -m 0644 verygood.wav /wrkdirs/usr/ports/games/lbreakout/work/stage/usr/local/share/lbreakout/verygood.wav install -m 0644 wall.wav /wrkdirs/usr/ports/games/lbreakout/work/stage/usr/local/share/lbreakout/wall.wav install -m 0644 weapon.wav /wrkdirs/usr/ports/games/lbreakout/work/stage/usr/local/share/lbreakout/weapon.wav install -m 0644 wontgiveup.wav /wrkdirs/usr/ports/games/lbreakout/work/stage/usr/local/share/lbreakout/wontgiveup.wav install -m 0644 speedup.wav /wrkdirs/usr/ports/games/lbreakout/work/stage/usr/local/share/lbreakout/speedup.wav install -m 0644 speeddown.wav /wrkdirs/usr/ports/games/lbreakout/work/stage/usr/local/share/lbreakout/speeddown.wav install -m 0644 -m 666 lbreakout.hscr /wrkdirs/usr/ports/games/lbreakout/work/stage/var/games/lbreakout/lbreakout.hscr gmake[2]: Leaving directory '/wrkdirs/usr/ports/games/lbreakout/work/lbreakout-010315/lbreakout' gmake[1]: Leaving directory '/wrkdirs/usr/ports/games/lbreakout/work/lbreakout-010315/lbreakout' gmake[1]: Entering directory '/wrkdirs/usr/ports/games/lbreakout/work/lbreakout-010315' gmake[2]: Entering directory '/wrkdirs/usr/ports/games/lbreakout/work/lbreakout-010315' gmake[2]: Nothing to be done for 'install-exec-am'. gmake[2]: Nothing to be done for 'install-data-am'. gmake[2]: Leaving directory '/wrkdirs/usr/ports/games/lbreakout/work/lbreakout-010315' gmake[1]: Leaving directory '/wrkdirs/usr/ports/games/lbreakout/work/lbreakout-010315' /bin/mv /wrkdirs/usr/ports/games/lbreakout/work/stage/var/games/lbreakout/lbreakout.hscr /wrkdirs/usr/ports/games/lbreakout/work/stage/var/games/lbreakout/lbreakout.hscr.sample ====> Compressing man pages (compress-man) =========================================================================== =================================================== ===== env: 'PKG_NOTES=build_timestamp ports_top_git_hash ports_top_checkout_unclean port_git_hash port_checkout_unclean built_by' 'PKG_NOTE_build_timestamp=2025-10-03T12:51:32+0000' 'PKG_NOTE_ports_top_git_hash=a936fb9b16ba' 'PKG_NOTE_ports_top_checkout_unclean=no' 'PKG_NOTE_port_git_hash=86dc7e452567' 'PKG_NOTE_port_checkout_unclean=no' 'PKG_NOTE_built_by=poudriere-git-3.4.2' NO_DEPENDS=yes USER=root UID=0 GID=0 ===> Building packages for lbreakout-010315_10 ===> Building lbreakout-010315_10 =========================================================================== =>> Cleaning up wrkdir ===> Cleaning for lbreakout-010315_10 build of games/lbreakout | lbreakout-010315_10 ended at Fri Oct 3 08:53:38 EDT 2025 build time: 00:02:08